BIS fnc holdActionRemove: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - ">\[ +(.*) *\] +(call|spawn)" to ">[$1] $2") |
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|s1= [target,ID] call [[BIS_fnc_holdActionRemove]] | |s1= [target,ID] call [[BIS_fnc_holdActionRemove]] | ||
|p1= target: [[Object]] - | |p1= target: [[Object]] - object the action is attached to | ||
|p2= ID: [[Number]] - | |p2= ID: [[Number]] - action ID | ||
|x1= <sqf>[ player,10 ] call BIS_fnc_holdActionRemove;</sqf> | |x1= <sqf>[player,10] call BIS_fnc_holdActionRemove;</sqf> | ||
|r1= [[Nothing]] | |r1= [[Nothing]] |
Latest revision as of 17:27, 8 November 2023
Description
- Description:
- Removes a hold action. This does exactly the same as removeAction.
- Execution:
- call
- Groups:
- Interaction
Syntax
- Syntax:
- [target,ID] call BIS_fnc_holdActionRemove
- Parameters:
- target: Object - object the action is attached to
- ID: Number - action ID
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_holdActionAdd
Notes
-
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