BIS fnc holdKey: Difference between revisions

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m (linked BIS_fnc_keyHold for convenience)
 
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|gr1= Interaction
|gr1= Interaction


|descr= Function that executes code when a key has been held down for a long enough time - "Hold X to Advance" text is displayed when any key is pressed.
|descr= Function that executes code when a key has been held down for a long enough time - "Hold X to Advance" text is displayed when any key is pressed.<br>
All other keys will be deactivated until the conditions are met - only mouse controls work (character rotation and fire).
All other keys (but {{Controls|Esc}}) are deactivated until the conditions are met - only mouse controls work (character rotation and fire).


|exec= spawn
|exec= spawn
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|x1= <sqf>[findDisplay 46, 36, 5, { hint "Key 'J' pressed for 5 seconds" }] spawn BIS_fnc_holdKey; // action is added to the mission display</sqf>
|x1= <sqf>[findDisplay 46, 36, 5, { hint "Key 'J' pressed for 5 seconds" }] spawn BIS_fnc_holdKey; // action is added to the mission display</sqf>


|seealso= [[BIS_fnc_holdActionAdd]] [[addAction]]
|seealso= [[BIS_fnc_holdActionAdd]] [[addAction]] [[BIS_fnc_keyHold]]
}}
}}

Latest revision as of 21:02, 5 June 2023

Hover & click on the images for description

Description

Description:
Function that executes code when a key has been held down for a long enough time - "Hold X to Advance" text is displayed when any key is pressed.
All other keys (but Esc) are deactivated until the conditions are met - only mouse controls work (character rotation and fire).
Execution:
spawn
Groups:
Interaction

Syntax

Syntax:
[display, key, time, code, control] call BIS_fnc_holdKey
Parameters:
display: Display - (Optional, default findDisplay 12 for map display) display the event is attached to. By default it is the map display
key: Number - (Optional, default 57 for Space) what key to press - see DIK KeyCodes
time: Number - (Optional, default 3) how long the key has to be held down in seconds
code: Code - (Optional, default {}) scheduled code to be executed when key is held down for long enough
control: Control - (Optional, default controlNull) text control to be used in place of the default "Press X to skip" control.
Return Value:
Nothing

Examples

Example 1:
[findDisplay 46, 36, 5, { hint "Key 'J' pressed for 5 seconds" }] spawn BIS_fnc_holdKey; // action is added to the mission display

Additional Information

See also:
BIS_fnc_holdActionAdd addAction BIS_fnc_keyHold

Notes

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