getArtilleryComputerSettings: Difference between revisions
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|gr1= Artillery | |gr1= Artillery | ||
|descr= Returns settings from current weapon manned by player | |descr= Returns settings from current vehicle weapon manned by player. | ||
|s1= | |s1= [[getArtilleryComputerSettings]] | ||
|r1= [[Array]] | |r1= [[Array]] format [fireMode, ammo, zero]: | ||
* fireMode: [[String]] - fire mode's display name | |||
* ammo: [[String]] - used ammo display name ('''not''' class name) | |||
* zero: [[Number]] - always 0 | |||
|x1= <sqf>hint str getArtilleryComputerSettings; //["Semi (medium)","HE Mortar Shells",0]</sqf> | |x1= <sqf>hint str getArtilleryComputerSettings; // ["Semi (medium)", "HE Mortar Shells", 0]</sqf> | ||
|seealso= [[shownArtilleryComputer]] [[enableEngineArtillery]] [[commandArtilleryFire]] [[doArtilleryFire]] [[getArtilleryETA]] [[inRangeOfArtillery]] [[getArtilleryAmmo]] | |seealso= [[shownArtilleryComputer]] [[enableEngineArtillery]] [[commandArtilleryFire]] [[doArtilleryFire]] [[getArtilleryETA]] [[inRangeOfArtillery]] [[getArtilleryAmmo]] | ||
}} | }} |
Latest revision as of 11:05, 3 July 2024
Description
- Description:
- Returns settings from current vehicle weapon manned by player.
- Groups:
- Artillery
Syntax
- Syntax:
- getArtilleryComputerSettings
- Return Value:
- Array format [fireMode, ammo, zero]:
Examples
- Example 1:
Additional Information
- See also:
- shownArtilleryComputer enableEngineArtillery commandArtilleryFire doArtilleryFire getArtilleryETA inRangeOfArtillery getArtilleryAmmo
Notes
-
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