onGroupIconOverLeave: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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{{ | {{RV|type=command | ||
| arma2 |= | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= High Command | ||
| | |gr2= Event Handlers | ||
| | |descr= Defines an action performed when pointer, previously positioned over icon, is moved away from it (3D or in a map). The code is executed once. | ||
{{Feature|arma3|Since {{arma3}} v1.58 a [[Arma 3: Mission Event Handlers#GroupIconOverLeave|Mission Event Handler]] exists and should be used.}} | |||
| | |s1= [[onGroupIconOverLeave]] command | ||
|p1= command: [[String]] or [[Code]] | |||
| | |r1= [[Nothing]] | ||
|x1= <sqf> | |||
onGroupIconOverLeave | |||
{ | |||
// passed values for _this are: | |||
params ["_is3D", "_group", "_wpID", "_posX", "_posY", "_shift", "_ctrl", "_alt"]; | |||
// before Arma 3 | |||
_is3D = _this select 0; | |||
_group = _this select 1; | |||
_wpID = _this select 2; | |||
_posx = _this select 3; | |||
_posy = _this select 4; | |||
_shift = _this select 5; | |||
_ctrl = _this select 6; | |||
_alt = _this select 7; | |||
| | _message = format ["____ Info ____"]; | ||
{ _message = _message + format ["\n %1",_x] } forEach _this; | |||
hint _message; | |||
}; | |||
</sqf> | |||
|seealso= [[onGroupIconClick]] [[onGroupIconOverEnter]] [[groupIconSelectable]] [[setGroupIconsSelectable]] | |||
}} | }} | ||
Latest revision as of 19:42, 3 September 2024
Description
- Description:
- Defines an action performed when pointer, previously positioned over icon, is moved away from it (3D or in a map). The code is executed once.
- Groups:
- High CommandEvent Handlers
Syntax
- Syntax:
- onGroupIconOverLeave command
- Parameters:
- command: String or Code
- Return Value:
- Nothing
Examples
- Example 1:
- onGroupIconOverLeave { // passed values for _this are: params ["_is3D", "_group", "_wpID", "_posX", "_posY", "_shift", "_ctrl", "_alt"]; // before Arma 3 _is3D = _this select 0; _group = _this select 1; _wpID = _this select 2; _posx = _this select 3; _posy = _this select 4; _shift = _this select 5; _ctrl = _this select 6; _alt = _this select 7; _message = format ["____ Info ____"]; { _message = _message + format ["\n %1",_x] } forEach _this; hint _message; };
Additional Information
Notes
-
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