Crash Files: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Adding OA Information)
m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|")
 
(59 intermediate revisions by 10 users not shown)
Line 1: Line 1:
[[Bohemia Interactive]] has provided some helpful files when you experience a crash while playing or editing in [[OFP|Operation Flashpoint]] and [[ArmA|Armed Assault]].
{{TOC|side}}
== Location ==


== Armed Assault ==
{{Feature|important| If  [[Arma 3: Startup Parameters|-profiles]] startup parameter is used, the crash files will be located in that directory. In addition, the [[:Category:Eden Editor|Eden Editor]] option "Open Log Folder" will open this folder. This parameter can also be found in the [[Arma_3_Launcher#Parameters|Arma 3 Launcher]].}}
The '''arma.rpt''', '''arma.bidmp''' and '''arma.mdmp''' files are located in your -profiles root directory, or if used without this parameter then it can be found in these default locations:


WINDOWS XP:
{{Feature|informative|The crash file folder of {{arma3}} can be quickly accessed with:
<code>'''%userprofile%'''\Local Settings\Application Data\ArmA</code>
* Press {{Controls|Windows|R}} to open the run command
* Type {{hl|%localappdata%\Arma 3}} (for {{arma3}}) and confirm
See other paths for other games/operating systems in the table below.
}}


WINDOWS VISTA / 7:
{| class="wikitable"
<code>'''%userprofile%'''\AppData\Local\ArmA</code>
! Game
! Files
! Directory
! Operating System
|-
| rowspan="2" | {{arma3}}
| rowspan="2" |
* arma3.rpt
* arma3.bidmp
* arma3.mdmp
| {{hl|%localappdata%\Arma 3}}
| Windows 7 &rarr; Windows 10
|-
| {{hl|/home/X/.local/share/Arma 3/}}
| Linux
|-
| rowspan="2" | {{Name|arma2oa|short}}
| rowspan="2" |
* arma2OA.rpt
* arma2OA.bidmp
* arma2OA.mdmp
| {{hl|%localappdata%\Arma 2 OA}}
| Windows Vista &rarr; Windows 10
|-
| {{hl|%userprofile%\Local Settings\Application Data\Arma 2 OA}}
| Windows XP
|-
| rowspan="2" | {{arma2}}
| rowspan="2" |
* arma2.rpt
* arma2.bidmp
* arma2.mdmp
| {{hl|%localappdata%\Arma 2}}
| Windows Vista &rarr; Windows 10
|-
| {{hl|%userprofile%\Local Settings\Application Data\Arma 2}}
| Windows XP
|-
| {{arma1}}
|
* arma.rpt
* arma.bidmp
* arma.mdmp
| {{hl|&lt;profileDirectory&gt;\ArmA}}
| Windows XP &rarr; Windows 10
|-
| {{ofp}}
|
* flashpoint.rpt (same role as .rpt files)
* context.bin
| {{hl|&lt;GameDirectory&gt;}}
| Windows 95 &rarr; Windows 10
|}


== ARMA 2==
The '''arma2.rpt''', '''arma2.bidmp''' and '''arma2.mdmp''' files are located in your -profiles root directory, or if used without this parameter then it can be found in these default locations:


WINDOWS XP:
== Log File Content Explained ==
<code>'''%userprofile%'''\Local Settings\Application Data\ArmA 2</code>


WINDOWS VISTA / 7:
{{Feature|arma3|This section is only valid for {{arma3}}!}}
<code>'''%userprofile%'''\AppData\Local\ArmA 2</code>
{{Feature|informative|This is WIP, please provide feedback in the Arma 3 Discord #community_wiki channel.}}


== ARMA 2 OA==  
=== Beginning of the Log File ===  
The '''arma2OA.rpt''', '''arma2OA.bidmp''' and '''arma2OA.mdmp''' files are located in your -profiles root directory, or if used without this parameter then it can be found in these default locations:


WINDOWS XP:
<spoiler text="Show">
<code>'''%userprofile%'''\Local Settings\Application Data\ArmA2 OA</code>
<syntaxhighlight lang="cpp">
=====================================================================
== C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Arma3_x64.exe
== "C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Arma3_x64.exe" -skipIntro -noSplash -hugePages -showScriptErrors


WINDOWS VISTA / 7:
Original output filename: Arma3Retail_DX11_x64
<code>'''%userprofile%'''\AppData\Local\ArmA2 OA</code>
Exe timestamp: 2020/08/20 01:03:22
Current time:  2020/09/06 10:35:03


Type: Public
Build: Development
Version: 2.01.146606


== Operation Flashpoint ==
Allocator: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Dll\tbb4malloc_bi_x64.dll [2017.0.0.0] [2017.0.0.0]
Two files are created when OFP crashes, '''''flashpoint.rpt''''' and '''''context.bin'''''. These files are located in the root of the game directory and are only present if a crash is experienced.
PhysMem: 24 GiB, VirtMem : 131072 GiB, AvailPhys : 18 GiB, AvailVirt : 131068 GiB, AvailPage : 19 GiB
=====================================================================


The '''''flashpoint.rpt''''' contains information about which addons you have loaded, how much memory you have, which version you are running at the time of the crash. This can be a useful debugging tool if you are editing the mission files by hand, editing model configs. This file will often point to the cause of the crash.
10:35:03 Detected number of DLCs: 26
10:35:03 DLC index:3 - unable to get DLC data
10:35:03 DLC index:23 - unable to get DLC data
10:35:03 DLC index:24 - unable to get DLC data
10:35:03 DLC index:25 - unable to get DLC data
10:35:03 ---------------------------------------------------------- Game ----------------------------------------------------------
10:35:03                                                                name      appId  owned  installed  available  isDlc
10:35:03                                                              Arma 3    107410    yes        yes        yes      no
10:35:03                                                            Unknown        -1      no        no        no    yes
10:35:03 ---------------------------------------------------------- Dlcs ----------------------------------------------------------
10:35:03  index                                                        name      appId  owned  installed  available  isDlc
10:35:03      0                              Arma 3 Alpha Lite - expires now    228800      no        no        no    yes
10:35:03      1                                                Arma 3 Server    233780    yes        yes        no    yes
10:35:03      2                                                Arma 3 Tools    233800    yes        yes        no    yes
10:35:03      4                                            Arma 3 Soundtrack    249860    yes        yes        no    yes
10:35:03      5                                                  Arma 3 Maps    249861      no        no        no    yes
10:35:03      6                                        Arma 3 Tactical Guide    249862      no        no        no    yes
10:35:03      7                                                  Arma 3 Zeus    275700    yes        yes        yes    yes
10:35:03      8                                                Arma 3 Karts    288520    yes        yes        yes    yes
10:35:03      9                                          Arma 3 Helicopters    304380    yes        yes        yes    yes
10:35:03    10                                          Arma 3 DLC Bundle 1    304400    yes        yes        no    yes
10:35:03    11                                              Arma 3 Marksmen    332350    yes        yes        yes    yes
10:35:03    12                                              Arma 3 Samples    390500    yes        yes        no    yes
10:35:03    13                                                  Arma 3 Apex    395180    yes        yes        yes    yes
10:35:03    14                                          Arma 3 Laws of War    571710    yes        yes        yes    yes
10:35:03    15                                                  Arma 3 Jets    601670    yes        yes        yes    yes
10:35:03    16                                          Arma 3 DLC Bundle 2    612480    yes        yes        no    yes
10:35:03    17                                                Arma 3 Malden    639600    yes        yes        yes    yes
10:35:03    18                                  Arma 3 Tac-Ops Mission Pack    744950    yes        yes        yes    yes
10:35:03    19                                                Arma 3 Tanks    798390    yes        yes        yes    yes
10:35:03    20                                              Arma 3 Contact    1021790    yes        yes        yes    yes
10:35:03    21  Arma 3 Creator DLC: Global Mobilization - Cold War Germany    1042220    yes        yes        yes    yes
10:35:03 --------------------------------------------------------------------------------------------------------------------------
</syntaxhighlight>
</spoiler>


The '''''context.bin ''''' is a binary file and contains very little information to the end user.  
=== Common Errors and Warnings ===
 
{{Feature|informative|
{{Colorball|green}} &rarr; No action needed<br>
{{Colorball|orange}} &rarr; Issue should be fixed<br>
{{Colorball|red}} &rarr; Issue '''must''' be fixed<br>
{{Colorball|grey}} &rarr; A false error; no action required
}}
 
{| class="wikitable sortable align-center-col-3" style="width: 100%"
|-
! Message (Exact message can vary) !! Explanation !! Significance
|-
| ''Warning Message: Picture iconmanleader not found''
| An image or icon was not found.
| {{Colorball|green}}
|-
| ''Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.'''a3_characters_f'''''
| False error that can be ignored - only with ''a3_characters_f''
| {{Colorball|grey}}
|-
| ''Updating base class RscShortcutButton->RscButton...'' || Caused by inheriting from wrong config while modifiying an existing base class. Currently {{arma3}} has a lot of these issues out of the box.
| {{Colorball|red}}
|-
| ''Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably)'' || Attempt to delete a class failed.
| {{Colorball|red}}
|-
| ''SimulWeather - Cloud Renderer - noise texture file is not specified!''
|
| {{Colorball|grey}}
|-
| ''Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\briefing\hubbriefing_loop.rtm differs (looped now 0)! MoveName: hubbriefing_ext''
|
| {{Colorball|red}}
|-
| ''a3\characters_f\proxies\flag.p3d: No geometry and no visual shape''
|
| {{Colorball|green}}
|-
| ''B_LSV_01_unarmed_F: mainturret - unknown animation source mainturret''
|
| {{Colorball|green}}
|-
| ''No face for B Alpha 1-4:1''<br>''No speaker given for 'Sotiris Zenon'''
|
| {{Colorball|green}}
|-
| ''Strange convex component08 in a3\weapons_f_enoch\rifles\msbs\msbs65_ubs_f.p3d:geometryView''
|
| {{Colorball|green}}
|-
| ''hidebullet_001 - unknown animation source codrivermuzzle_revolving''
|
| {{Colorball|green}}
|-
| ''Trying to create an invalid center EMPTY''
|
| {{Colorball|Orange}}
|-
| ''ModParams - Undefined or empty mod directory''
| [[modParams]] was unable to find the specified mod directory.
| {{Colorball|orange}}
|-
| ''Unit is not in cargo''
|
| {{Colorball|green}}
|-
| ''Deinitialized shape [Class: "C_Soldier_VR_F"; Shape: "a3\characters_f_bootcamp\common\vr_soldier_f.p3d";]''
|
| {{Colorball|green}}
|-
| ''Error: entity [ProxyFlag_Auto] still has its shape, ref_count=2''
|
|  {{Colorball|green}}
|-
| ''"Some path": Missing ';' at the end of line''
|
| {{Colorball|orange}}
|-
| ''"Unsupported language English in stringtable"''
| Happens if an entry was not found in the desired language e.g., '''English'''. This error will even show if it falls back to another lanuage e.g., '''Original'''. When stringtable can't find the entry it wants, it first tries '''Original''' entry, then '''English''' after that, the first entry in the stringtable is taken.
| {{Colorball|orange}}
|-
| ''Serialization of Control variables is not implemented'' || Can be produced when the game is saved (e.g. via [[saveGame]]).<br>
Possible reasons:
* [[missionNamespace]] contained a [[Control]] variable.
* A script or function that was running contained a [[Control]] variable and did not use [[disableSerialization]].
Solution: Use the [[uiNamespace]] to save [[Control]] variables and use [[disableSerialization]] in scripts and functions that contain [[Control]] variables.
| {{Colorball|orange}}
|-
|''DiaryParser: <nowiki><br/></nowiki> without corresponding <nowiki><br></nowiki>''
|Erroneous ''&amp;lt;/br&amp;gt;'' (<nowiki></br></nowiki>) instead of ''&amp;lt;br/&amp;gt;'' (<nowiki><br/></nowiki>) used in [[Stringtable.xml|stringtable.xml]] for localized string that is being used with [[createDiaryRecord]] or [[setDiaryRecordText]]. Does not seem to care for <nowiki></br></nowiki> used in scripts directly.
|{{Colorball|green}}
|}
 
 
== Creating a diagnostic file for DirectX ==


==DirectX==
To better analyze the reason for malfunctions it might be useful to also create a DirectX diagnostic file.
To better analyze the reason for malfunctions it might be useful to also create a DirectX diagnostic file.


To do this, hit the Windows "'''Start'''" button, and then select "'''Run...'''". In the dialog box that then comes up enter "'''dxdiag'''". After letting it finish (this will take a minute or so), click on "Save All Information", and specify a location of where the file should be created.
* Press {{Controls|Windows|R}} to open the run command.
* Enter {{hl|dxdiag}} and confirm
* After data collection is done, click on "Save All Information" and specify a location of where the file should be created.
 


== Sending Crash Files ==
== Sending Crash Files ==
When you experience a crash, you can help fixing the issue by sending the crash files using [http://www.microsoft.com/whdc/maintain/WERHelp.mspx Windows Error Reporting]. We are participating in this system and we are able to sort and analyze the crash dumps you send this way.
By sending the crash files you help us to improve stability of the game, and you may also learn if there is perhaps a solution available to the problem you have.
If you are using operating system which has no Windows Error Reporting capabilities (like Windows 2000), or if need a response to the problem you have, you might
also want to send the crash files to email '''''support@bistudio.com'''''.


==See Also==
* For '''{{arma3}}''' use {{Link|http://feedback.arma3.com/|Arma 3 Feedback Tracker}} to send crash files. {{Link|https://feedback.bistudio.com/w/ft_a3_howto/|How To Guide}}
* For '''{{arma2}}''' & '''{{arma2oa}}''' follow the instructions provided in this {{Link|https://forums.bohemia.net/forums/topic/106594-got-game-crash-do-this/|forum thread}}.


[[OFP: TroubleShooting]]


[[ArmA: Troubleshooting]]
{{GameCategory|arma0|Troubleshooting}}
{{GameCategory|arma1|Troubleshooting}}
{{GameCategory|arma2|Troubleshooting}}
{{GameCategory|arma3|Troubleshooting}}

Latest revision as of 00:25, 2 February 2024

Location

If -profiles startup parameter is used, the crash files will be located in that directory. In addition, the Eden Editor option "Open Log Folder" will open this folder. This parameter can also be found in the Arma 3 Launcher.
The crash file folder of Arma 3 can be quickly accessed with:
  • Press ⊞ Win + R to open the run command
  • Type %localappdata%\Arma 3 (for Arma 3) and confirm
See other paths for other games/operating systems in the table below.
Game Files Directory Operating System
Arma 3
  • arma3.rpt
  • arma3.bidmp
  • arma3.mdmp
%localappdata%\Arma 3 Windows 7 → Windows 10
/home/X/.local/share/Arma 3/ Linux
Arma 2:OA
  • arma2OA.rpt
  • arma2OA.bidmp
  • arma2OA.mdmp
%localappdata%\Arma 2 OA Windows Vista → Windows 10
%userprofile%\Local Settings\Application Data\Arma 2 OA Windows XP
Arma 2
  • arma2.rpt
  • arma2.bidmp
  • arma2.mdmp
%localappdata%\Arma 2 Windows Vista → Windows 10
%userprofile%\Local Settings\Application Data\Arma 2 Windows XP
Armed Assault
  • arma.rpt
  • arma.bidmp
  • arma.mdmp
<profileDirectory>\ArmA Windows XP → Windows 10
Operation Flashpoint
  • flashpoint.rpt (same role as .rpt files)
  • context.bin
<GameDirectory> Windows 95 → Windows 10


Log File Content Explained

Arma 3
This section is only valid for Arma 3!
This is WIP, please provide feedback in the Arma 3 Discord #community_wiki channel.

Beginning of the Log File

=====================================================================
== C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Arma3_x64.exe
== "C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Arma3_x64.exe" -skipIntro -noSplash -hugePages -showScriptErrors

Original output filename: Arma3Retail_DX11_x64
Exe timestamp: 2020/08/20 01:03:22
Current time:  2020/09/06 10:35:03

Type: Public
Build: Development
Version: 2.01.146606

Allocator: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Dll\tbb4malloc_bi_x64.dll [2017.0.0.0] [2017.0.0.0]
PhysMem: 24 GiB, VirtMem : 131072 GiB, AvailPhys : 18 GiB, AvailVirt : 131068 GiB, AvailPage : 19 GiB
=====================================================================

10:35:03 Detected number of DLCs: 26
10:35:03 DLC index:3 - unable to get DLC data
10:35:03 DLC index:23 - unable to get DLC data
10:35:03 DLC index:24 - unable to get DLC data
10:35:03 DLC index:25 - unable to get DLC data
10:35:03 ---------------------------------------------------------- Game ----------------------------------------------------------
10:35:03                                                                name      appId   owned  installed  available   isDlc
10:35:03                                                              Arma 3     107410     yes        yes        yes      no
10:35:03                                                             Unknown         -1      no         no         no     yes
10:35:03 ---------------------------------------------------------- Dlcs ----------------------------------------------------------
10:35:03  index                                                         name      appId   owned  installed  available   isDlc
10:35:03      0                              Arma 3 Alpha Lite - expires now     228800      no         no         no     yes
10:35:03      1                                                Arma 3 Server     233780     yes        yes         no     yes
10:35:03      2                                                 Arma 3 Tools     233800     yes        yes         no     yes
10:35:03      4                                            Arma 3 Soundtrack     249860     yes        yes         no     yes
10:35:03      5                                                  Arma 3 Maps     249861      no         no         no     yes
10:35:03      6                                        Arma 3 Tactical Guide     249862      no         no         no     yes
10:35:03      7                                                  Arma 3 Zeus     275700     yes        yes        yes     yes
10:35:03      8                                                 Arma 3 Karts     288520     yes        yes        yes     yes
10:35:03      9                                           Arma 3 Helicopters     304380     yes        yes        yes     yes
10:35:03     10                                          Arma 3 DLC Bundle 1     304400     yes        yes         no     yes
10:35:03     11                                              Arma 3 Marksmen     332350     yes        yes        yes     yes
10:35:03     12                                               Arma 3 Samples     390500     yes        yes         no     yes
10:35:03     13                                                  Arma 3 Apex     395180     yes        yes        yes     yes
10:35:03     14                                           Arma 3 Laws of War     571710     yes        yes        yes     yes
10:35:03     15                                                  Arma 3 Jets     601670     yes        yes        yes     yes
10:35:03     16                                          Arma 3 DLC Bundle 2     612480     yes        yes         no     yes
10:35:03     17                                                Arma 3 Malden     639600     yes        yes        yes     yes
10:35:03     18                                  Arma 3 Tac-Ops Mission Pack     744950     yes        yes        yes     yes
10:35:03     19                                                 Arma 3 Tanks     798390     yes        yes        yes     yes
10:35:03     20                                               Arma 3 Contact    1021790     yes        yes        yes     yes
10:35:03     21   Arma 3 Creator DLC: Global Mobilization - Cold War Germany    1042220     yes        yes        yes     yes
10:35:03 --------------------------------------------------------------------------------------------------------------------------
↑ Back to spoiler's top

Common Errors and Warnings

→ No action needed
→ Issue should be fixed
→ Issue must be fixed
→ A false error; no action required
Message (Exact message can vary) Explanation Significance
Warning Message: Picture iconmanleader not found An image or icon was not found.
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.a3_characters_f False error that can be ignored - only with a3_characters_f
Updating base class RscShortcutButton->RscButton... Caused by inheriting from wrong config while modifiying an existing base class. Currently Arma 3 has a lot of these issues out of the box.
Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably) Attempt to delete a class failed.
SimulWeather - Cloud Renderer - noise texture file is not specified!
Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\briefing\hubbriefing_loop.rtm differs (looped now 0)! MoveName: hubbriefing_ext
a3\characters_f\proxies\flag.p3d: No geometry and no visual shape
B_LSV_01_unarmed_F: mainturret - unknown animation source mainturret
No face for B Alpha 1-4:1
No speaker given for 'Sotiris Zenon'
Strange convex component08 in a3\weapons_f_enoch\rifles\msbs\msbs65_ubs_f.p3d:geometryView
hidebullet_001 - unknown animation source codrivermuzzle_revolving
Trying to create an invalid center EMPTY
ModParams - Undefined or empty mod directory modParams was unable to find the specified mod directory.
Unit is not in cargo
Deinitialized shape [Class: "C_Soldier_VR_F"; Shape: "a3\characters_f_bootcamp\common\vr_soldier_f.p3d";]
Error: entity [ProxyFlag_Auto] still has its shape, ref_count=2
"Some path": Missing ';' at the end of line
"Unsupported language English in stringtable" Happens if an entry was not found in the desired language e.g., English. This error will even show if it falls back to another lanuage e.g., Original. When stringtable can't find the entry it wants, it first tries Original entry, then English after that, the first entry in the stringtable is taken.
Serialization of Control variables is not implemented Can be produced when the game is saved (e.g. via saveGame).

Possible reasons:

Solution: Use the uiNamespace to save Control variables and use disableSerialization in scripts and functions that contain Control variables.

DiaryParser: <br/> without corresponding <br> Erroneous &lt;/br&gt; (</br>) instead of &lt;br/&gt; (<br/>) used in stringtable.xml for localized string that is being used with createDiaryRecord or setDiaryRecordText. Does not seem to care for </br> used in scripts directly.


Creating a diagnostic file for DirectX

To better analyze the reason for malfunctions it might be useful to also create a DirectX diagnostic file.

  • Press ⊞ Win + R to open the run command.
  • Enter dxdiag and confirm
  • After data collection is done, click on "Save All Information" and specify a location of where the file should be created.


Sending Crash Files