BIS fnc halt: Difference between revisions

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{{Function|= Comments
{{RV|type=function
____________________________________________________________________________________________


| TKOH |= Game name
|game1= tkoh
|version1= 1.00


|1.00|= Game version
|game2= arma3
____________________________________________________________________________________________
|version2= 0.50


| Halts current function and all it's parents and logs an error message. |= Description
|gr1= Program Flow
____________________________________________________________________________________________


| [param1,param2,...,param10] call bis_fnc_halt; |= Syntax
|descr= Halts current function and all its parents and logs an error message.


|p1= param1: [[String]] - Logged message ([[format|formatted]]). |= Parameter 1
|s1= [param1, param2, ..., param10] call [[BIS_fnc_halt]]


|p2= param2 - param10: [[Anything]] |= Parameter 2
|p1= param1: [[String]] - logged message ([[format|formatted]])


| [[Boolean]] |= Return value
|p2= param2 - param10: [[Anything]]
____________________________________________________________________________________________
 
|x1= <code>["You are now supposed to be %1",[[rank]] [[player]]] call bis_fnc_halt;</code> |= Example 1
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| |= See also
|r1= [[Boolean]]


|x1= <sqf>["You are now supposed to be %1", rank player] call BIS_fnc_halt;</sqf>
|seealso=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Take_On_Helicopters:_Functions|halt]]

Latest revision as of 15:38, 8 November 2023

Hover & click on the images for description

Description

Description:
Halts current function and all its parents and logs an error message.
Execution:
call
Groups:
Program Flow

Syntax

Syntax:
[param1, param2, ..., param10] call BIS_fnc_halt
Parameters:
param1: String - logged message (formatted)
param2 - param10: Anything
Return Value:
Boolean

Examples

Example 1:
["You are now supposed to be %1", rank player] call BIS_fnc_halt;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note