setCamUseTI: Difference between revisions

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m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2oa |= Game name
|game1= arma2oa
|version1= 1.50


|1.51|= Game version
|game2= tkoh
____________________________________________________________________________________________
|version2= 1.00


| Activate camera thermal vision. |= Description
|game3= arma3
____________________________________________________________________________________________
|version3= 0.50


| Bool '''setCamUseTi''' mode index |= Syntax
|gr1= Camera Control


|p1= Bool: [[Boolean]] |=
|descr= Sets thermal vision mode for currently used camera. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see Example 2).
|p2= mode index: [[Number]] |=


| [[Nothing]] |= Return value
|s1= state [[setCamUseTI]] modeIndex
____________________________________________________________________________________________


|x1= <code>true '''setCamUseTi''' 1; </code> |=
|p1= state: [[Boolean]] - [[true]] to enable, [[false]] to disable the effect
____________________________________________________________________________________________


| |= See also
|p2= modeIndex: [[Number]] - TI mode. Can be:
* 0 - White Hot
* 1 - Black Hot
* 2 - Light Green Hot / Darker Green cold
* 3 - Black Hot / Darker Green cold
* 4 - Light Red Hot /Darker Red Cold
* 5 - Black Hot / Darker Red Cold
* 6 - White Hot . Darker Red Cold
* 7 - Thermal (Shade of Red and Green, Bodies are white)


}}
|r1= [[Nothing]]


<h3 style="display:none">Notes</h3>
|x1= <sqf>true setCamUseTI 1;</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->


<dt class="note">'''[[User:Bashkire|Bashkire]]'''
|x2= ''Predator'' vision:
<dd class="note">The number (in this case 0) defines what sort of thermal vision it is:
<sqf>
_cam = "camera" camCreate [0, 0, 0];
_cam camSetTarget player;
_cam camSetRelPos [0, 1, 1.5];
_cam cameraEffect ["Internal", "Back"];
_cam camCommit 0;
true setCamUseTI 7;
</sqf>


0 = White Hot
|seealso= [[camUseNVG]] [[disableTIEquipment]]
1 = Black Hot
}}
2 = Light Green Hot / Darker Green cold
3 = Black Hot / Darker Green cold
4 = Light Red Hot /Darker Red Cold
5 = Black Hot / Darker Red Cold
6 = White Hot . Darker Red Col
7 = Thermal (Shade of Red and Green, Bodys are white)
 
 
<!-- Note Section END -->
</dl>
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:ArmA 2 OA: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Sets thermal vision mode for currently used camera. This command only works with camCreate created camera that is currently the main camera for the player (see Example 2).
Groups:
Camera Control

Syntax

Syntax:
state setCamUseTI modeIndex
Parameters:
state: Boolean - true to enable, false to disable the effect
modeIndex: Number - TI mode. Can be:
  • 0 - White Hot
  • 1 - Black Hot
  • 2 - Light Green Hot / Darker Green cold
  • 3 - Black Hot / Darker Green cold
  • 4 - Light Red Hot /Darker Red Cold
  • 5 - Black Hot / Darker Red Cold
  • 6 - White Hot . Darker Red Cold
  • 7 - Thermal (Shade of Red and Green, Bodies are white)
Return Value:
Nothing

Examples

Example 1:
true setCamUseTI 1;
Example 2:
Predator vision:
_cam = "camera" camCreate [0, 0, 0]; _cam camSetTarget player; _cam camSetRelPos [0, 1, 1.5]; _cam cameraEffect ["Internal", "Back"]; _cam camCommit 0; true setCamUseTI 7;

Additional Information

See also:
camUseNVG disableTIEquipment

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note