AI – Category

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m (Text replacement - "\{\{GameCategory *\| *arma3 *\| +" to "{{GameCategory|arma3|")
 
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[[Category: Arma 3: Editing]]
{{GameCategory|arma3|Editing}}
 
==Overview==
Artificial Intelligence in Arma
 
==AI Skill==
[[File:AI_Skill.png|thumb|AI Skill interconnections]]
The AI is characterized by a set of [[AI Sub-skills|sub-skills]].
 
Value of each of the [[AI Sub-skills|sub-skills]] is inherited either from [[skill]] value (set by skill slider in [[Mission Editor: Units|Insert Unit]] dialogue (default 0.6) or [[setSkill]] command) or directly defined by [[setSkill array]] command.
 
This value is interpolated into the corresponding range defined in [[CfgAISkill]] and multiplied by a value set in ''Game Options/Difficulty - AI UNIT SKILL'' (skillFriendly/Enemy or derived precisionFriendly/Enemy in player's .Arma3Profile).
 
See the screenshot with visualization of the process
 
===AI Skill Notes===
Inserting [[Mission_Editor:_Groups|Groups]] (F2) in the editor sets the default skill of its units according to the rank defined in [[cfgGroups]]

Latest revision as of 19:48, 24 April 2021