tvSetValue: Difference between revisions

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{{Command|= Comments
{{RV|type=command
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| arma3 |= Game name
|game1= arma3
|version1= 0.74


|0.74|= Game version
|gr1= GUI Control - Tree View
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| Sets scalar data to item on given path. IDC means id of parent Tree View. |= Description
|arg= local
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| '''tvSetValue''' [idc, [path], val] |= Syntax
|eff= local


|p1= [idc, [path], val]: [[Array]] |= PARAMETER1
|descr= Sets scalar data to item on given path. IDC means id of parent Tree View. If the given value is not integer, it will be converted to integer


|p2= idc: [[Number]] |= PARAMETER2
|s1= [[tvSetValue]] [idc, path, val]


|p3= [path]: [[Array]] - Array containing numbers. |= PARAMETER3
|p1= idc: [[Number]]


|p4= val: [[Number]] |= PARAMETER4
|p2= path: [[Array]] of [[Number]]s


| [[Nothing]] |= RETURNVALUE
|p3= val: [[Number]]


|r1= [[Nothing]]


|x1= <code>[[tvSetValue]] [101, [0], 555];</code> |= Example 1
|s2= ctrl [[tvSetValue]] [path, val]
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| [[tvAdd]], [[tvClear]], [[tvCollapse]], [[tvCount]], [[tvCurSel]], [[tvData]], [[tvDelete]], [[tvExpand]], [[tvPicture]], [[tvSetCurSel]], [[tvSetData]], [[tvSetPicture]], [[tvSort]], [[tvSortByValue]], [[tvText]], [[tvValue]] |= See Also
|p21= ctrl: [[Control]]


| |= MPBEHAVIOUR
|p22= path: [[Array]] of [[Number]]s
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}}
|p23= val: [[Number]]
 
|r2= [[Nothing]]


<h3 style='display:none'>Notes</h3>
|x1= <sqf>tvSetValue [101, [0], 555];</sqf>
<dl class='command_description'>
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x2= <sqf>_ctrl tvSetValue [[0,0,0], 14];</sqf>
</dl>


<h3 style='display:none'>Bottom Section</h3>
|seealso= [[tvAdd]] [[tvClear]] [[tvCollapse]] [[tvCount]] [[tvCurSel]] [[tvData]] [[tvDelete]] [[tvExpand]] [[tvPicture]] [[tvSetCurSel]] [[tvSetData]] [[tvSetPicture]] [[tvSort]] [[tvSortByValue]] [[tvText]] [[tvValue]]
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 12:23, 17 May 2022

Hover & click on the images for description

Description

Description:
Sets scalar data to item on given path. IDC means id of parent Tree View. If the given value is not integer, it will be converted to integer
Groups:
GUI Control - Tree View

Syntax

Syntax:
tvSetValue [idc, path, val]
Parameters:
idc: Number
path: Array of Numbers
val: Number
Return Value:
Nothing

Alternative Syntax

Syntax:
ctrl tvSetValue [path, val]
Parameters:
ctrl: Control
path: Array of Numbers
val: Number
Return Value:
Nothing

Examples

Example 1:
tvSetValue [101, [0], 555];
Example 2:
_ctrl tvSetValue [[0,0,0], 14];

Additional Information

See also:
tvAdd tvClear tvCollapse tvCount tvCurSel tvData tvDelete tvExpand tvPicture tvSetCurSel tvSetData tvSetPicture tvSort tvSortByValue tvText tvValue

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note