uiNamespace: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Return the global namespace attached to user interface. |= Description
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| '''uiNamespace''' |= Syntax
|game4= arma3
|version4= 0.50


|p1= |= PARAMETER1
|gr1= Namespaces


|p2= |= PARAMETER2
|gr2= Variables


|p3= |= PARAMETER3
|gr3= GUI Control


| [[Namespace]] |= RETURNVALUE
|descr= Returns the global namespace attached to user interface.


|s1= [[uiNamespace]]


|x1= <code>[[uiNamespace]] [[setVariable]] ["LIB_interruptDisplay", _display];</code>|= EXAMPLE1
|r1= [[Namespace]]


|x1= <code>[[uiNamespace]] [[setVariable]] ["myVar", 46];
|x1= <sqf>uiNamespace setVariable ["LIB_interruptDisplay", _display];</sqf>
[[with]] [[uiNamespace]] [[do]] {
 
[[hint]] [[str]] myVar; //46
|x2= <sqf>
uiNamespace setVariable ["myVar", 46];
with uiNamespace do
{
hint str myVar; // 46
};
};
</code>|= EXAMPLE1
</sqf>
 
____________________________________________________________________________________________
 
| [[ArmA:_Editing#Forward_Compatibility|Forward Compatibility]], [[parsingNamespace]], [[missionNamespace]], [[with]], [[do]] |= SEEALSO


| |= MPBEHAVIOUR
|seealso= [[missionNamespace]] [[currentNamespace]] [[parsingNamespace]] [[profileNamespace]] [[localNamespace]] [[allVariables]] [[with]] [[do]] [[ArmA:_Editing#Forward_Compatibility|Forward Compatibility]]
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<dt class="note">'''[[User:GossamerSolid|GossamerSolid]]'''<dd class="note">
variables in uiNamespace are not lost between mission changes, they are carried over. Also take note that the server can make use of uiNamespace.
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 12:58, 12 March 2024

Hover & click on the images for description

Description

Description:
Returns the global namespace attached to user interface.
Groups:
NamespacesVariablesGUI Control

Syntax

Syntax:
uiNamespace
Return Value:
Namespace

Examples

Example 1:
uiNamespace setVariable ["LIB_interruptDisplay", _display];
Example 2:
uiNamespace setVariable ["myVar", 46]; with uiNamespace do { hint str myVar; // 46 };

Additional Information

See also:
missionNamespace currentNamespace parsingNamespace profileNamespace localNamespace allVariables with do Forward Compatibility

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note