BIS fnc removeAllScriptedEventHandlers: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (1 revision)
m (Some wiki formatting)
 
(29 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Event Handlers


|1.00|= Game version
|descr= Removes all scripted event handler with given name.
____________________________________________________________________________________________
Additionally "ScriptedEventHandlerRemoved" scripted EH is called for every removed event handler.
{{Feature|informative|For a list of available scripted event handlers, see [[Arma 3: Scripted Event Handlers]].}}


| <pre>/*
|s1= [namespace, name] call [[BIS_fnc_removeAllScriptedEventHandlers]]


Description:
|p1= namespace: [[Namespace]], [[Object]], [[Group]], [[Location]], [[Boolean]], [[Control]] or [[Display]] - namespace in which handler is saved
Remove all scripted event handlers of given type


Parameter(s):
|p2= name: [[String]] - handler name
0: NAMESPACE, OBJECT, GROUP or LOCATION - namespace in which handler is saved
1: STRING - handler name


Returns:
|r1= [[Boolean]] - [[false]] if never existed, [[true]] otherwise
BOOL
*/
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_removeAllScriptedEventHandlers]]; --> |= Syntax
|x1= <sqf>[missionNamespace, "event"] call BIS_fnc_removeAllScriptedEventHandlers;</sqf>
 
|p1= |= Parameter 1
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[BIS_fnc_callScriptedEventHandler]] [[BIS_fnc_addScriptedEventHandler]] [[BIS_fnc_removeScriptedEventHandler]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Misc|{{uc:removeAllScriptedEventHandlers}}]]
[[Category:Functions|{{uc:removeAllScriptedEventHandlers}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:removeAllScriptedEventHandlers}}]]

Latest revision as of 13:09, 13 July 2022

Hover & click on the images for description

Description

Description:
Removes all scripted event handler with given name. Additionally "ScriptedEventHandlerRemoved" scripted EH is called for every removed event handler.
For a list of available scripted event handlers, see Arma 3: Scripted Event Handlers.
Execution:
call
Groups:
Event Handlers

Syntax

Syntax:
[namespace, name] call BIS_fnc_removeAllScriptedEventHandlers
Parameters:
namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
name: String - handler name
Return Value:
Boolean - false if never existed, true otherwise

Examples

Example 1:
[missionNamespace, "event"] call BIS_fnc_removeAllScriptedEventHandlers;

Additional Information

See also:
BIS_fnc_callScriptedEventHandler BIS_fnc_addScriptedEventHandler BIS_fnc_removeScriptedEventHandler

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note