enablePersonTurret: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3|= | |game1= arma3 | ||
|version1= 1.34 | |||
| | |gr1= Turrets | ||
|descr= Enables or disables firing from a vehicle cargo position. To get the turret path use [[assignedVehicleRole]] or [[getCargoIndex]] command. | |||
| | |s1= vehicle [[enablePersonTurret]] [turretPath, enable] | ||
| vehicle | |p1= vehicle: [[Object]] | ||
| | |p2= turretPath: [[Array]] format [[Turret Path]] | ||
|p3= enable: [[Boolean]] | |||
|p3 | |||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf>heli enablePersonTurret [[1], true];</sqf> | |||
| [[ | |||
|seealso= [[assignedVehicleRole]] [[allTurrets]] [[moveInTurret]] [[turretUnit]] [[assignAsTurret]] [[getCargoIndex]] [[moveInCargo]] [[assignAsCargoIndex]] [[emptyPositions]] | |||
}} | }} | ||
Latest revision as of 10:46, 8 August 2022
Description
- Description:
- Enables or disables firing from a vehicle cargo position. To get the turret path use assignedVehicleRole or getCargoIndex command.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle enablePersonTurret [turretPath, enable]
- Parameters:
- vehicle: Object
- turretPath: Array format Turret Path
- enable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- assignedVehicleRole allTurrets moveInTurret turretUnit assignAsTurret getCargoIndex moveInCargo assignAsCargoIndex emptyPositions
Notes
-
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