ropeAttachEnabled: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= arma3 | ||
|version1= 1.34 | |||
| | |gr1= Ropes and Sling Loading | ||
|descr= Returns [[true]] if entity can be attached to a rope end. | |||
| | |s1= [[ropeAttachEnabled]] entity | ||
|p1= entity: [[Object]] - entity to check | |||
|p1 = | |||
| [[ | |r1= [[Boolean]] - [[true]] if allowed | ||
|x1= <sqf>ropeAttachEnabled veh1;</sqf> | |||
|seealso= [[ropes]] [[canSlingLoad]] [[enableRopeAttach]] [[getSlingLoad]] [[ropeAttachedObjects]] [[ropeAttachTo]] [[ropeDestroy]] [[ropeLength]] [[ropeUnwound]] [[ropeAttachedTo]] [[ropeCreate]] [[ropeDetach]] [[ropeCut]] [[ropeEndPosition]] [[ropeUnwind]] [[setSlingLoad]] [[slingLoadAssistantShown]] | |||
}} | }} | ||
Latest revision as of 13:17, 5 May 2022
Description
- Description:
- Returns true if entity can be attached to a rope end.
- Groups:
- Ropes and Sling Loading
Syntax
- Syntax:
- ropeAttachEnabled entity
- Parameters:
- entity: Object - entity to check
- Return Value:
- Boolean - true if allowed
Examples
- Example 1:
- ropeAttachEnabled veh1;
Additional Information
- See also:
- ropes canSlingLoad enableRopeAttach getSlingLoad ropeAttachedObjects ropeAttachTo ropeDestroy ropeLength ropeUnwound ropeAttachedTo ropeCreate ropeDetach ropeCut ropeEndPosition ropeUnwind setSlingLoad slingLoadAssistantShown
Notes
-
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