isFlashlightOn: Difference between revisions
Jump to navigation
Jump to search
m (improved example) |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
||
(27 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 0.50 | |||
| | |gr1= Object Manipulation | ||
| | |gr2= Weapons | ||
| | |descr= Returns true if there is a linked and enabled flashlight on a given weapon. | ||
| | |s1= unit [[isFlashlightOn]] weapon | ||
| | |p1= unit: [[Object]] | ||
| [[ | |p2= weapon: [[String]] | ||
|r1= [[Boolean]] | |||
|x1= < | |x1= <sqf>player isFlashlightOn (currentWeapon player);</sqf> | ||
</ | |||
|seealso= [[enableGunLights]] | |||
}} | }} | ||
Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Returns true if there is a linked and enabled flashlight on a given weapon.
- Groups:
- Object ManipulationWeapons
Syntax
- Syntax:
- unit isFlashlightOn weapon
- Parameters:
- unit: Object
- weapon: String
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- enableGunLights
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note