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Killzone Kid (talk | contribs) (removed some ancient and now misleading note) |
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{{ | {{RV|type=command | ||
| ofp |= | |game1= ofp | ||
|version1= 1.34 | |||
|1. | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
| | |arg= global | ||
| | |eff= global | ||
| | |gr1= Groups | ||
| | |descr= {{{!}} class{{=}}"wikitable" style{{=}}"float: right; font-size: 0.9em; margin: 0 0 0.5em 1.5em" | ||
! colspan{{=}}"2" {{!}} Maximum number of<br>units per group | |||
{{!}}- | |||
{{!}} {{ofp}} {{!}}{{!}} 12 | |||
{{!}}- | |||
{{!}} Later titles {{!}}{{!}} 10000+ | |||
{{!}}} | |||
Joins units into a given [[Group]]. | |||
To make a unit leave its current group, join it into [[grpNull]] (e.g. <sqf inline>[MyUnit] join grpNull</sqf>) - but beware: A new group is created for the leaving unit; this could result in the number of groups growing out of control. | |||
| | |s1= unitArray [[join]] group | ||
|p1= unitArray: [[Array]] - units to join group | |||
|p2= group: [[Group]] or [[Object]] | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>[_unitOne, _unitTwo] join player;</sqf> | ||
</ | |||
< | |x2= <sqf>[_unitOne, _unitTwo] join (group player);</sqf> | ||
|seealso= [[joinAs]] [[joinAsSilent]] [[joinSilent]] [[group]] [[leader]] [[doFollow]] | |||
[[ | }} | ||
[[ | |||
[[ | |||
[[ | |||
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Latest revision as of 19:39, 14 October 2022
Description
- Description:
-
Maximum number of
units per groupOperation Flashpoint 12 Later titles 10000+ Joins units into a given Group.
To make a unit leave its current group, join it into grpNull (e.g. [MyUnit] join grpNull) - but beware: A new group is created for the leaving unit; this could result in the number of groups growing out of control. - Groups:
- Groups
Syntax
- Syntax:
- unitArray join group
- Parameters:
- unitArray: Array - units to join group
- group: Group or Object
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- joinAs joinAsSilent joinSilent group leader doFollow
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.34
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Groups
- Scripting Commands: Global Effect