BIS fnc setObjectRotation: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Generated by BIS_fnc_exportFunctionsToWiki)
 
m (1 revision imported: BIS Functions update 2/7)
(No difference)

Revision as of 19:58, 20 May 2017


Hover & click on the images for description

Description

Description:
/*
	Author: Karel Moricky

	Description:
	Set object rotation

	Parameter(s):
		0: OBJECT
		1: ARRAY - vector in format:
			0: NUMBER - Yaw
			1: NUMBER - Pitch
			2: NUMBER - Roll

	Returns:
	NOTHING
*/


//extract parameters
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section