BIS_fnc_setObjectRotation

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Introduced with Arma 3 version 1.00
  

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Introduced in

Game:
Arma 3
Version:
1.00

Description

Description:
Set object rotation.

Syntax

Syntax:
[object,array] call BIS_fnc_setObjectRotation
Parameters:
object: Object - Object to manipulate
object: Array - Vector in format:
  • 1: Yaw
  • 2: Pitch
  • 3: Roll
Return Value:
Nothing

Examples

Example 1:
[ cursorObject, [100,100,100] ] call BIS_fnc_setObjectRotation;

Additional Information

Execution:
call
Multiplayer:
-
See also:
vectorDirvectorUpsetVectorDirsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo

Notes

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Notes

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