BIS fnc simpleObjectData: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Fix category and description)
m (template:command argument fix)
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Get complete data needed for simple object creation. |= Description
| Get complete data needed for simple object creation. |DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________


| [classname] call [[BIS_fnc_simpleObjectData]] |= Syntax
| [classname] call [[BIS_fnc_simpleObjectData]] |SYNTAX=


|p1= classname: [[Object]] or [[String]]:
|p1= classname: [[Object]] or [[String]]:
Line 17: Line 17:
** Classname of the object; data are retrieved from the config definition.
** Classname of the object; data are retrieved from the config definition.
** Path to the p3d; verifies and fixes model path format and returns it in an array (index 1).<br />It has very limited functionality in this mode as no data can actually be retrieved from model path.
** Path to the p3d; verifies and fixes model path format and returns it in an array (index 1).<br />It has very limited functionality in this mode as no data can actually be retrieved from model path.
&nbsp;<!-- Return Value jumps up without this atm --> |= Parameter 1
&nbsp;<!-- Return Value jumps up without this atm --> |PARAMETER1=
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 28: Line 28:
* hiddenSelections: [[Array]] - hidden selections
* hiddenSelections: [[Array]] - hidden selections


{{note|Return values can be used in [[BIS_fnc_adjustSimpleObject]]}} |= Return value
{{note|Return values can be used in [[BIS_fnc_adjustSimpleObject]]}} |RETURNVALUE=


____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <code>["B_Boat_Armed_01_minigun_F"] [[call]] [[BIS_fnc_simpleObjectData]];</code>|= Example 1
|x1= <code>["B_Boat_Armed_01_minigun_F"] [[call]] [[BIS_fnc_simpleObjectData]];</code>|EXAMPLE1=


|x2= <code>[BIS_boat] [[call]] [[BIS_fnc_simpleObjectData]];</code>|= Example 2
|x2= <code>[BIS_boat] [[call]] [[BIS_fnc_simpleObjectData]];</code>|EXAMPLE2=
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[createSimpleObject]], [[BIS_fnc_adjustSimpleObject]], [[BIS_fnc_createSimpleObject]] |= See Also
| [[createSimpleObject]], [[BIS_fnc_adjustSimpleObject]], [[BIS_fnc_createSimpleObject]] |SEEALSO=


}}
}}

Revision as of 14:33, 7 April 2019

Hover & click on the images for description

Description

Description:
Get complete data needed for simple object creation.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[classname] call BIS_fnc_simpleObjectData
Parameters:
classname: Object or String:
  • Object - Existing object or simple object that will be scanned; if it is a simple object '_reversed' attribute cannot be retrieved
  • String - Can be either:
    • Classname of the object; data are retrieved from the config definition.
    • Path to the p3d; verifies and fixes model path format and returns it in an array (index 1).
      It has very limited functionality in this mode as no data can actually be retrieved from model path.
 
Return Value:
Array in format [class, model, reversed, verticalOffset, animationAdjustments, hiddenSelections]:
  • class: String - class name from CfgVehicles
  • model: String - path to the vehicle p3d mode
  • reversed: Number - reverse value, to fix orientation
  • verticalOffset: Array - vertical offset
  • animationAdjustments: Array - animation adjustments
  • hiddenSelections: Array - hidden selections
Template:note

Examples

Example 1:
["B_Boat_Armed_01_minigun_F"] call BIS_fnc_simpleObjectData;
Example 2:
[BIS_boat] call BIS_fnc_simpleObjectData;

Additional Information

See also:
createSimpleObjectBIS_fnc_adjustSimpleObjectBIS_fnc_createSimpleObject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section