BIS fnc diagVehicleIcons: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (see also)
m (Text replacement - "|Game version=" to "|Game version= |gr1= Broken Functions |GROUP1=")
Line 5: Line 5:


|1.00|Game version=
|1.00|Game version=
|gr1= Broken Functions |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 14:33, 3 October 2020

Hover & click on the images for description

Description

Description:
Previews all vehicle icons on map.
This function is broken as it uses bad arguments for BIS_fnc_returnParents (line 35, "" instead of true )
Execution:
call
Groups:
Broken Functions

Syntax

Syntax:
[parentClass, position, map] call BIS_fnc_diagVehicleIcons
Parameters:
parentClass: String - (Optional, default "all")
position: Position - (Optional, default [100,100]) position of the first icon on the map, others will be layered on top of it
map: Control - (Optional, default findDisplay 12 displayCtrl 51 a.k.a main map)
Return Value:
Nothing

Examples

Example 1:
["all", getPos player] call BIS_fnc_diagVehicleIcons;

Additional Information

See also:
Diag functions

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section