setTriggerType: Difference between revisions
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{{Command|= Comments | |||
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| ofpr |= Game name | |||
|1.86|= Game version | |||
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| Sets the type of action processed by the trigger after activation (no action, a waypoints switch or an end of mission): "NONE", "SWITCH", "END1", "END2", "END3", "END4", "END5", "END6", "LOOSE" or "WIN". |= Description | |||
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''' | | trigger '''setTriggerType''' action |= Syntax | ||
|p1= trigger: [[Object]] |= Parameter 1 | |||
|p2= action: [[String]] |= Parameter 2 | |||
| [[Nothing]] |= Return value | |||
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|x1= <pre>trigger setTriggerType "END1"</pre> |= Example 1 | |||
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| |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
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</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|SETTRIGGERTYPE]] | |||
[[Category:Scripting Commands OFP Elite |SETTRIGGERTYPE]] | |||
[[Category:Scripting Commands ArmA|SETTRIGGERTYPE]] | |||
Revision as of 23:33, 1 August 2006
Description
- Description:
- Sets the type of action processed by the trigger after activation (no action, a waypoints switch or an end of mission): "NONE", "SWITCH", "END1", "END2", "END3", "END4", "END5", "END6", "LOOSE" or "WIN".
- Groups:
- Uncategorised
Syntax
- Syntax:
- trigger setTriggerType action
- Parameters:
- trigger: Object
- action: String
- Return Value:
- Nothing
Examples
- Example 1:
trigger setTriggerType "END1"
Additional Information
- See also:
- See also needed
Notes
-
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