and: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Bot: Replacing category Scripting Commands Arma 3 with Arma 3: Scripting Commands)
m (Bot: Reverted to revision 88640 by IT07_bi_wiki on 2015-04-12T10:45:04Z)
Line 40: Line 40:


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|AND]]
[[Category:Scripting Commands OFP 1.99|AND]]
[[Category:Scripting Commands OFP 1.96|AND]]
[[Category:Scripting Commands OFP 1.46|AND]]
[[Category:Scripting Commands ArmA|AND]]
[[Category:Command_Group:_Math|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<!-- CONTINUE Notes -->
<dl class="command_description">
<dl class="command_description">
Line 51: Line 62:
</dl>
</dl>
<!-- DISCONTINUE Notes -->
<!-- DISCONTINUE Notes -->
[[Category:Scripting Commands|AND]]
[[Category:Scripting Commands OFP 1.99|AND]]
[[Category:Scripting Commands OFP 1.96|AND]]
[[Category:Scripting Commands OFP 1.46|AND]]
[[Category:Scripting Commands ArmA|AND]]
[[Category:Command Group: Math|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Arma 3: Scripting Commands]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 18:14, 3 December 2018

Hover & click on the images for description

Description

Description:
Returns true only if both conditions are true. In case of the alternative syntax, lazy evaluation is used (if left operand is false, evaluation of the right side is skipped completely).
Multiplayer:
no special considerations
Groups:
Uncategorised

Syntax

Syntax:
Boolean = a and b
Parameters:
a: Boolean - Test condition or variable that returns Boolean.
b: Boolean - Test condition or variable that returns Boolean.
Return Value:
Boolean

Alternative Syntax

Syntax:
Boolean = a and b (Only available since ArmA 2:OA v1.62.)
Parameters:
a: Boolean - Test condition or variable that returns Boolean.
b: Code - Code that returns Boolean. It is not evaluated if a returns as false.
Return Value:
Boolean

Examples

Example 1:
if ((alive player) and (_enemycount == 0)) then {hint "you win !"}
Example 2:
if ((count _array > 0) and {(_array select 0) == player}) then {hint "It works! Without lazy evaluation it would throw an error if array was empty."}

Additional Information

See also:
a && borOperators

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on April 12, 2015 - 10:45 (UTC)
IT07
Just like the "or" command, the "and" command allows several conditions to be checked. Example:
if(alive player and speed player > 0 and _someOtherVar) then { hint"All three condtions are true" }; The example above will check if the player is alive and if the player is moving and checks if _someOtherVar is true.