clientOwner: Difference between revisions
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m (Bot: Reverted to revision 99556 by killzone_kid on 2017-04-21T20:19:33Z) |
m (template:command argument fix) |
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| Returns the client's [[owner]] id |= Description | | Returns the client's [[owner]] id |= Description | ||
| '''clientOwner''' |= Syntax | | '''clientOwner''' |= Syntax | ||
|p1= |= | |p1= |PARAMETER1= | ||
|p2= |= | |p2= |PARAMETER2= | ||
| [[Number]] |= | | [[Number]] |RETURNVALUE= | ||
|x1= <code>_id = '''clientOwner''';</code>|= | |x1= <code>_id = '''clientOwner''';</code>|EXAMPLE1= | ||
| [[owner]], [[groupOwner]], [[onPlayerConnected]], [[onPlayerDisconnected]], [[getClientState]], [[getClientStateNumber]], [[admin]], [[remoteExecutedOwner]]|= | | [[owner]], [[groupOwner]], [[onPlayerConnected]], [[onPlayerDisconnected]], [[getClientState]], [[getClientStateNumber]], [[admin]], [[remoteExecutedOwner]]|SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 10:29, 7 April 2019
Description
- Description:
- Returns the client's owner id
- Groups:
- Uncategorised
Syntax
- Syntax:
- clientOwner
- Return Value:
- Number
Examples
- Example 1:
_id = clientOwner;
Additional Information
- See also:
- ownergroupOwneronPlayerConnectedonPlayerDisconnectedgetClientStategetClientStateNumberadminremoteExecutedOwner
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
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Notes
Bottom Section
- Posted on February 17, 2016 - 18:54 (UTC)
- Killzone Kid
- On hosted server there could be some inconsistency between clientOwner, owner and object creator id, especially in missions started from save. On the dedicated server this command however works reliably.