BIS fnc cinemaBorder: Difference between revisions
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|p1= mode: [[Number]] - Can be: | |p1= mode: [[Number]] - Can be: | ||
*0 - In | *0 - In | ||
*1 - Out|= | *1 - Out|PARAMETER1= | ||
|p2= duration: [[Number]] - (Optional, default 1.5) Duration in seconds |= | |p2= duration: [[Number]] - (Optional, default 1.5) Duration in seconds |PARAMETER2= | ||
|p3= sound: [[Boolean]] - (Optional, default [[false]]) Play sound |= | |p3= sound: [[Boolean]] - (Optional, default [[false]]) Play sound |PARAMETER3= | ||
|p4= view: [[Boolean]] - (Optional, default [[false]] Lock 1st-person-view) |= | |p4= view: [[Boolean]] - (Optional, default [[false]] Lock 1st-person-view) |PARAMETER4= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:28, 7 April 2019
Description
- Description:
- Creates cinematic borders. Player cannot move during cutscene.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [mode, duration, sound, view] call BIS_fnc_cinemaBorder
- Parameters:
- mode: Number - Can be:
- 0 - In
- 1 - Out
- duration: Number - (Optional, default 1.5) Duration in seconds
- sound: Boolean - (Optional, default false) Play sound
- view: Boolean - (Optional, default false Lock 1st-person-view)
- Return Value:
- Nothing
Examples
- Example 1:
[1, 2, true, true ] call BIS_fnc_cinemaBorder;
Additional Information
- See also:
- disableUserInputuserInputDisabled
Notes
-
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