camDestroy: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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|1.00|= Game version
|1.00|= Game version


|arg= local |= Arguments in MP
|arg= local |Multiplayer Arguments=


|eff= local |= Effects in MP
|eff= local |Multiplayer Effects=
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Revision as of 11:00, 5 August 2019

Hover & click on the images for description

Description

Description:
Destroys camera object created with camCreate. This command doesn't need camCommit.

Destroying camera object does not terminate camera effect automatically, use cameraEffect prior to deleting the camera (see Example 2)
Groups:
Uncategorised

Syntax

Syntax:
camDestroy object
Parameters:
object: Object
Return Value:
Nothing

Examples

Example 1:
camDestroy _cam;
Example 2:
_cam cameraEffect ["terminate","back"]; camDestroy _cam;

Additional Information

See also:
camCreatecameraEffect

Notes

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Notes

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