getFriend: Difference between revisions
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Revision as of 11:08, 5 August 2019
Description
- Description:
- Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it's friendly. See also Side relations.
- Groups:
- Uncategorised
Syntax
- Syntax:
- side1 getFriend side2
- Parameters:
- side1: Side
- side2: Side
- Return Value:
- Number - Decimal value between 0.0 to 1.0
Examples
- Example 1:
value = west getFriend east;
- Example 2:
_isEnemy = side _killer getFriend side _victim < 0.6;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note