BIS_fnc_sideIsEnemy
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Description
- Description:
- Determines if side B is enemy to side A the way the game engine does it. The relationship table can be found here: Side Relations.
- Execution:
- call
- Groups:
- Sides
Syntax
- Syntax:
- [sideA, sideB] call BIS_fnc_sideIsEnemy
- Parameters:
- sideA: Side
- sideB: Side
- Return Value:
- Boolean - true if side B is enemy to side A.
Examples
- Example 1:
Additional Information
Notes
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