BIS fnc addRespawnInventory: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) (Fix page) |
Lou Montana (talk | contribs) m (Add BIS_fnc_setRespawnInventory link) |
||
Line 15: | Line 15: | ||
| [target, inventoryParams] call [[BIS_fnc_addRespawnInventory]]; |SYNTAX= | | [target, inventoryParams] call [[BIS_fnc_addRespawnInventory]]; |SYNTAX= | ||
|p1= | |p1= target: Receiver of the respawn loadout | ||
* [[Namespace]] - use [[missionNamespace]] to add the loadout to everyone | * [[Namespace]] - use [[missionNamespace]] to add the loadout to everyone | ||
* [[Side]] | * [[Side]] | ||
Line 21: | Line 21: | ||
* [[Object]] |Parameter1= | * [[Object]] |Parameter1= | ||
|p2= | |p2= inventoryParams: [[Array]] or [[String]] | ||
* [[String]] - [[Description.ext#CfgRespawnInventory|CfgRespawnInventory]] class | * [[String]] - [[Description.ext#CfgRespawnInventory|CfgRespawnInventory]] class | ||
* [[Array]] - format [class, number, limit] | * [[Array]] - format [class, number, limit] | ||
Line 38: | Line 38: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[Arma 3 Respawn]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_getRespawnInventories]] |SEEALSO= | | [[Arma 3 Respawn]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_getRespawnInventories]], [[BIS_fnc_setRespawnInventory]] |SEEALSO= | ||
}} | }} | ||
Revision as of 20:53, 27 July 2019
Description
- Description:
- Add a respawn inventory for respawn menu.
Available loadouts are defined in CfgRespawnInventory. - Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [target, inventoryParams] call BIS_fnc_addRespawnInventory;
- Parameters:
- target: Receiver of the respawn loadout
- Namespace - use missionNamespace to add the loadout to everyone
- Side
- Group
- Object
- inventoryParams: Array or String
- String - CfgRespawnInventory class
- Array - format [class, number, limit]
- class: String - CfgRespawnInventory class
- number: Number - Number of players who can use this inventory (-1 = no limit, default)
- limit: Number - Limit for role assigned to given loadout (-1 = no limit, default)
- Only role or only loadout can be limited at one moment, if there is limit for both, then only role uses limit.
- If the limit definition for role is called multiple times with different numbers, then the highest number is used.
- Return Value:
- Array - format [target, id] used in BIS_fnc_removeRespawnInventory
Examples
- Example 1:
[west, "WEST1"] call BIS_fnc_addRespawnInventory;
- Example 2:
myRespawnInventory = [missionNamespace, "ATSniper"] call BIS_fnc_addRespawnInventory;
Additional Information
- See also:
- Arma 3 RespawnBIS_fnc_removeRespawnInventoryBIS_fnc_getRespawnInventoriesBIS_fnc_setRespawnInventory
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note