BIS fnc initDisplay: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Comments" to "|Comments=") |
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
||
Line 2: | Line 2: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma3 | | | arma3 |Game name= | ||
|1.00|= Game version | |1.00|= Game version |
Revision as of 21:10, 30 August 2019
Description
- Description:
- Initialize displays during preStart or init GUI display and run its script.
The config class of the display is available in "BIS_fnc_initDisplay_configClass" stored on display:_display getVariable "BIS_fnc_initDisplay_configClass";
Display is also stored in uiNamespace variable with config class name:uiNamespace getVariable "RscAvCamera";
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- parameters call BIS_fnc_initDisplay
- Parameters:
- parameters: Array
- [ ] (empty array) - init displays during preStart
- [mode, params, displayClass, scriptPath]
- Return Value:
- Nothing
Examples
- Example 1:
["onLoad", _this, "RscDisplayAAR", "GUI"] call (uiNamespace getVariable "BIS_fnc_initDisplay");
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note