BIS fnc roundDir: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "|= Game name" to "|Game name=")
Line 2: Line 2:
____________________________________________________________________________________________
____________________________________________________________________________________________


| tkoh |= Game name
| tkoh |Game name=


|1.00|Game version=
|1.00|Game version=

Revision as of 23:33, 30 August 2019

Hover & click on the images for description

Description

Description:
Round direction to nearest set rounding; used for determining cardinal direction.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[rawDirection, rounding] call BIS_fnc_roundDir
Parameters:
rawDirection: Number - direction to round
rounding: Number - (Optional, default 90) - rounding value. With 90° possible return values are 0, 90, 180 and 270.
Return Value:
Number - rounded direction, depending on input can be negative or over 360

Examples

Example 1:
player setDir ([getDir player, 45] call BIS_fnc_roundDir);
Example 2:
[204.2, 10] call BIS_fnc_roundDir; // will return 200
Example 3:
[271, 180] call BIS_fnc_roundDir; // will return 360
Example 4:
70 call BIS_fnc_roundDir; // will return 90

Additional Information

See also:
setDirgetRelDirround

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section