findCover: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2") |
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[[Category:Scripting Commands | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Broken Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Broken Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 02:05, 10 January 2020
Description
- Description:
- Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
- Parameters:
- object: Object
- [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
- position: Array - format Position
- hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
- maxDist: Number
- minDist: Number (Optional)
- visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
- ignoreObject: Object (Optional) Ignore this object in visibility check
- Return Value:
- Object - always objNull
Examples
- Example 1:
- -
Additional Information
- See also:
- getHideFromsetHideBehindisHidden
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 4, 2015 - 22:01 (UTC)
- SnowSky
- An alternative function in Arma 3 might be BIS_fnc_findSafePos