setRank: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
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| arma |Game name= | | arma |Game name= | ||
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|arg= global |Multiplayer Effects= | |arg= global |Multiplayer Effects= | ||
|eff= local |Multiplayer Effects= | |eff= local |Multiplayer Effects= |
Revision as of 17:26, 1 September 2019
Description
- Description:
- Sets rank of given unit.
Possible values: PRIVATE, CORPORAL, SERGEANT, LIEUTENANT, CAPTAIN, MAJOR or COLONEL.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player setRank "COLONEL"
Additional Information
- See also:
- ranksetUnitRank
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Mar 26, 2009 - 19:24
- Wolfrug
- Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
- Posted on April 12, 2014
- Waffle SS.
- Behavior when used on players in multiplayer seems unpredictable. (ArmA 3 1.00)