BIS fnc switchLamp: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game Version (number surrounded by NO SPACES) " to "|Game Version (number surrounded by NO SPACES)= ") |
Lou Montana (talk | contribs) m (Text replacement - " <nowiki>[</nowiki>" to " [<nowiki/>") |
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|x1= <code>{{codecomment|// Switches all lamps off in a radius of 200m}} | |x1= <code>{{codecomment|// Switches all lamps off in a radius of 200m}} | ||
[[private]] _lampsIn200m = [[nearestObjects]] <nowiki | [[private]] _lampsIn200m = [[nearestObjects]] [<nowiki/>[[player]], ["Lamps_base_F", "PowerLines_base_F", "PowerLines_Small_base_F"], 200]; | ||
{ [_x, [[false]]] [[call]] [[BIS_fnc_switchLamp]]; } forEach _lampsIn200m;</code> |EXAMPLE1= | { [_x, [[false]]] [[call]] [[BIS_fnc_switchLamp]]; } forEach _lampsIn200m;</code> |EXAMPLE1= | ||
|x2= <code>{{codecomment|// Simulates a damaged street light}} | |x2= <code>{{codecomment|// Simulates a damaged street light}} | ||
aLamp [[spawn]] { | aLamp [[spawn]] { | ||
[[private]] _lamp = [[param]] [0, [[objNull]], <nowiki | [[private]] _lamp = [[param]] [0, [[objNull]], [<nowiki/>[[objNull]]]]; | ||
[[while]] { [[player]] [[distance]] _lamp < 200; } [[do]] | [[while]] { [[player]] [[distance]] _lamp < 200; } [[do]] | ||
{ | { |
Revision as of 11:15, 19 March 2020
Description
- Description:
- Switch streetlamp on/off
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object, state] call BIS_fnc_switchLamp
- Parameters:
- object: Object - Street Lamp
- state: Bool - true to turn lamp on, false to turn it off
- Return Value:
- Nothing
Examples
- Example 1:
// Switches all lamps off in a radius of 200m private _lampsIn200m = nearestObjects [player, ["Lamps_base_F", "PowerLines_base_F", "PowerLines_Small_base_F"], 200]; { [_x, false] call BIS_fnc_switchLamp; } forEach _lampsIn200m;
- Example 2:
// Simulates a damaged street light aLamp spawn { private _lamp = param [0, objNull, [objNull]]; while { player distance _lamp < 200; } do { [_lamp, selectRandom [ true, false ]] call BIS_fnc_switchLamp; sleep 0.1 + random 0.5; }; };
Additional Information
- See also:
- switchLight
Notes
-
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