getPosATLVisual: Difference between revisions
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|gr1= Object Manipulation |=GROUP1 | |gr1= Object Manipulation |=GROUP1 | ||
|gr2= Render Time Scope |= | |gr2= Render Time Scope |GROUP2= | ||
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Revision as of 16:02, 24 September 2020
Description
- Description:
- Returns an object's rendered 3D position ATL (z value above ground) in render time scope.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosATLVisual object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionATL
Examples
- Example 1:
_playerRenderedPosATL = getPosATLVisual player;
Additional Information
- See also:
- getPosVisualgetPosASLVisualgetPosWorldVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
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