createLocation: Difference between revisions
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|x1= <code>_location = [[createLocation]] [ [[Location#Location Types|"NameVillage"]] , [4035,2151,10], 100, 100];</code> |EXAMPLE1= | |x1= <code>_location = [[createLocation]] [<nowiki/>[[Location#Location Types|"NameVillage"]] , [4035,2151,10], 100, 100];</code> |EXAMPLE1= | ||
|x2= <code>_location = [[createLocation]] [ [[Location#Location Types|"NameVillage"]] , [4035,2151,10], 30, 30]; | |x2= <code>_location = [[createLocation]] [<nowiki/>[[Location#Location Types|"NameVillage"]] , [4035,2151,10], 30, 30]; | ||
_location [[setText]] "Player town";</code> |EXAMPLE2= | _location [[setText]] "Player town";</code> |EXAMPLE2= | ||
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Revision as of 03:05, 25 September 2020
Description
- Description:
- Creates a location of the specified class and dimensions at the specified position. Classes are defined in CfgLocationTypes. For possible location types see Location Types. For the actual name text of the location, use text and setText
- Groups:
- Locations
Syntax
- Syntax:
- createLocation [className, position, sizeX, sizeY]
- Parameters:
- [className, position, sizeX, sizeY]: Array
- className: String - see Location Types
- position: Position2D, Position3D or Object
- sizeX: Number in meters
- sizeY: Number in meters
- Return Value:
- Location
Examples
- Example 1:
_location = createLocation ["NameVillage" , [4035,2151,10], 100, 100];
- Example 2:
_location = createLocation ["NameVillage" , [4035,2151,10], 30, 30]; _location setText "Player town";
Additional Information
- See also:
- setTextnearestLocationnearestLocationslocationPositionnearestLocationWithDubbingsetRectangularrectangularsize
Notes
-
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