getPosVisual: Difference between revisions
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|arg= global|Multiplayer Arguments= | |arg= global|Multiplayer Arguments= | ||
|gr1= Object Manipulation |= | |gr1= Object Manipulation |GROUP1= | ||
|gr2= Render Time Scope |GROUP2= | |gr2= Render Time Scope |GROUP2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 16:31, 26 September 2020
Description
- Description:
- Returns an object's rendered 3D position (z value above sea when over sea, or above ground when over land) in render time scope. Alias of visiblePosition.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosVisual object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionAGLS
Examples
- Example 1:
_playerRenderedPos = getPosVisual player;
Additional Information
- See also:
- getPosASLVisualgetPosATLVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
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