BIS fnc activateAddons: Difference between revisions
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Revision as of 15:09, 10 October 2020
Description
- Description:
- Activate addons upon mission start. Doesn't work when the mission is already running.
- Execution:
- call
- Groups:
- Systems
Syntax
- Syntax:
- [addons] call BIS_fnc_activateAddons
- Parameters:
- addons: Array of strings - Addon classes from CfgPatches or object classes from CfgVehicles
- Return Value:
- Array of strings - Activated addons
Examples
- Example 1:
["class_1","class_2"] call BIS_fnc_activateAddons;
Additional Information
- See also:
- activateAddonsunitAddonsactivatedAddons
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note