BIS fnc relPosObject: Difference between revisions

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m (Text replacement - "\[\[Category\:Function Group\: Geometry(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "")
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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr2 = Geometry |GROUP2=
|gr2 = Geometry |GROUP2=
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| Place an object relative to another object, like a ''setRelPos'' command. |DESCRIPTION=
| Place an object relative to another object, like a ''setRelPos'' command. |DESCRIPTION=
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| [parent, child, relPos, direction] call [[BIS_fnc_relPosObject]] |SYNTAX=
| [parent, child, relPos, direction] call [[BIS_fnc_relPosObject]] |SYNTAX=
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| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|x1= <code>[BIS_briefingTable, BIS_map, [0, -0.58, 0.857], 98] [[call]] [[BIS_fnc_relPosObject]];</code> |EXAMPLE1=
|x1= <code>[BIS_briefingTable, BIS_map, [0, -0.58, 0.857], 98] [[call]] [[BIS_fnc_relPosObject]];</code> |EXAMPLE1=
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| [[getRelPos]], [[getPos]] |SEEALSO=
| [[getRelPos]], [[getPos]] |SEEALSO=

Revision as of 23:51, 16 January 2021

Hover & click on the images for description

Description

Description:
Place an object relative to another object, like a setRelPos command.
Execution:
call
Groups:
PositionsGeometry

Syntax

Syntax:
[parent, child, relPos, direction] call BIS_fnc_relPosObject
Parameters:
parent: Object - the parent object
child: Object - the child object
relPos: Position - child position relative to parent
direction: Number - (Optional, default 0) direction of the child object
Return Value:
Nothing

Examples

Example 1:
[BIS_briefingTable, BIS_map, [0, -0.58, 0.857], 98] call BIS_fnc_relPosObject;

Additional Information

See also:
getRelPosgetPos

Notes

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Notes

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