Eden Editor: Custom Composition: Difference between revisions

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Apart from pre-defined groups and compositions, you can save and share your own.
Apart from pre-defined groups and compositions, you can save and share your own custom compositions.
{{Informative|The following things will be saved with the composition:  
{{Informative|The following things will be saved with the composition:  
* Attribute values (Inventory, simulation, simple object etc.)
* Attribute values (Inventory, simulation, simple object, etc.)
* Layer structure (One can put comments into their own sub-layer for easy removal)
* Layer structure (One can put comments into their own sub-layer for easy removal)
* Layer visibility and transformation
* Layer visibility and transformation
* Connections}}
* Connections}}
{{Warning|Custom [[Eden Editor]] compositions and custom [[Zeus]] compositions are two distinct things; they are not compatible.}}
== Saving Compositions ==
To save a composition, select the entities in the scene, click '''right mouse button''' on one of them and pick the '''Save Custom Composition''' option (or use the [[File:3den composition new.png|16px]] button in the Asset Browser).
To save a composition, select the entities in the scene, click '''right mouse button''' on one of them and pick the '''Save Custom Composition''' option (or use the [[File:3den composition new.png|16px]] button in the Asset Browser).
[[File:3den_customCompositionSave.gif|center]]
[[File:3den_customCompositionSave.gif|center]]

Revision as of 19:53, 16 December 2020

Template:SideTOC Apart from pre-defined groups and compositions, you can save and share your own custom compositions.

The following things will be saved with the composition:
  • Attribute values (Inventory, simulation, simple object, etc.)
  • Layer structure (One can put comments into their own sub-layer for easy removal)
  • Layer visibility and transformation
  • Connections
Custom Eden Editor compositions and custom Zeus compositions are two distinct things; they are not compatible.

Saving Compositions

To save a composition, select the entities in the scene, click right mouse button on one of them and pick the Save Custom Composition option (or use the 3den composition new.png button in the Asset Browser).

3den customCompositionSave.gif

A window will be opened where you can set a title, author and category for your composition.

In the list on the left, you can either choose to create a new composition, or overwite one of the existing ones. This way, you can edit already created compositions.

Once created, you can find your compositions in Compositions > Custom. Place it just like any other entity - either select it and then click in the scene on desired position, or drag it from the list to the scene.

Vertical mode defines how the composition will be placed.
  • 3den vertical mode atl.png Terrain Level - composition will be snapped to the surface underneath. Please note that objects which are placed on another objects may no longer be positioned precisely.
  • 3den vertical mode asl.png Sea Level - the composition will be placed exactly as it was saved, ignoring surface slope. This option may work better for complex compositions, especially when manually lowering the entities after placing.

To edit a composition's attributes, double-click on it, or select it and click on the Edit button (or use the 3den composition edit.png button in the Asset Browser). It will open a window where you can change the title, author and category again.

In order to delete a composition permanently, select it in list and then use the 3den composition delete.png button.


Publishing Compositions

You can also publish your compositions to Steam Workshop. Do so by selecting the saved composition in the Asset Browser, and then using the 3den composition publish.png button there.

A publishing window will be opened where you can enter a name, description, visibility setting, image, and various tags. After agreeing with the Workshop license, you are free to publish the composition and share the link with others.

3den composition publishing.gif

Creating a screenshot

In order for your composition to be found easier in the Steam Workshop you should add a meaningful screenshot. It is very easy to do so:

  • Place your composition
  • Move the Eden Editor camera so that only the composition is visible
  • Press the Backspace button to hide the Eden Editor interface
  • Press F12 (or the key you have assigned for screenshots in your steam application)
  • Select your screenshot in the publish composition UI by pressing the Browse... button, navigate to Steam screenshots and select the previously taken screenshot
3den composition publishing screenshot.gif


Republishing Compositions

Updating a composition that was already published is effectively the same as the first time. Select the composition and use 3den composition publish.png. In the publishing window, select your already published composition on the left. Consider entering relevant change notes and publish.


Unpublishing Compositions

In order to unpublish a composition from within Eden Editor, open the publishing window by selecting any saved composition and using the 3den composition publish.png button. Now select the published composition in the list on the left and press DELETE.


Subscribing to Compositions

You can easily find all published compositions made by yourself and others by selecting the 3den composition publish.png Steam subscribed content entry in the Asset Browser, and then pressing the 3den composition publish.png button. This will open a Steam overlay with the Workshop opened and compositions filtered. Soon after subscribing to any number of composition items there, the game should download these in the background. Large compositions may take a brief while to download and appear. They will then be listed in the Asset Browser, ready for regular placement. Note that certain compositions require placement using a specific vertical mode to work correctly (see above).


Unsubscribing from Compositions

To unsubscribe from a Workshop composition from within Eden Editor, select it in the Asset Browser and press the 3den composition delete.png button. Note that you should look for compositions listed under 3den composition publish.png Steam subscribed content, otherwise you may accidentally delete a local composition instead.


Local Files

Compositions are saved in the Compositions folder in your Profile directory.

They can be shared freely - if you pack a composition folder into a *.zip file and make it available for download, people who place the unpacked composition to their Compositions folder will have it available as well.