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Revision as of 22:33, 8 January 2021
Description
- Description:
- Enable/disable environmental effects: ambient life and/or ambient sound.
- Groups:
- Environment
Syntax
- Syntax:
- enableEnvironment enabled
- Parameters:
- enabled: Boolean - ambient life and ambient sounds setting
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- enableEnvironment [ambientLife, ambientSound] Template:since
- Parameters:
- ambientLife: Boolean - ambient life setting (bees, rabbits, birds, snakes, fish)
- ambientSound: Boolean - ambient sounds setting (cicadas, owls, etc)
- Return Value:
- Nothing
Examples
- Example 1:
enableEnvironment false; // identical to enableEnvironment [false, false]
- Example 2:
enableEnvironment [false, true];
Additional Information
- See also:
- Arma 3 Animals: Ambient SystemenvironmentEnabledinitAmbientLifesideAmbientLifegetAllEnvSoundControllersgetEnvSoundControllersetSoundEffect
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note