enableEnvironment: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "{{since" to "{{Since") |
||
Line 23: | Line 23: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|s2= [[enableEnvironment]] [ambientLife, ambientSound] {{ | |s2= [[enableEnvironment]] [ambientLife, ambientSound] {{Since|arma3|1.67|y}} |SYNTAX2= | ||
|p21= ambientLife: [[Boolean]] - ambient life setting (bees, rabbits, birds, snakes, fish) |PARAMETER21= | |p21= ambientLife: [[Boolean]] - ambient life setting (bees, rabbits, birds, snakes, fish) |PARAMETER21= |
Revision as of 19:39, 11 January 2021
Description
- Description:
- Enable/disable environmental effects: ambient life and/or ambient sound.
- Groups:
- Environment
Syntax
- Syntax:
- enableEnvironment enabled
- Parameters:
- enabled: Boolean - ambient life and ambient sounds setting
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- enableEnvironment [ambientLife, ambientSound] Template:Since
- Parameters:
- ambientLife: Boolean - ambient life setting (bees, rabbits, birds, snakes, fish)
- ambientSound: Boolean - ambient sounds setting (cicadas, owls, etc)
- Return Value:
- Nothing
Examples
- Example 1:
enableEnvironment false; // identical to enableEnvironment [false, false]
- Example 2:
enableEnvironment [false, true];
Additional Information
- See also:
- Arma 3 Animals: Ambient SystemenvironmentEnabledinitAmbientLifesideAmbientLifegetAllEnvSoundControllersgetEnvSoundControllersetSoundEffect
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note