missionName: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
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Revision as of 02:18, 10 January 2021
Description
- Description:
- Return currently loaded mission file (path to mission.pbo, relative to game exe).
- Groups:
- Mission Information
Syntax
- Syntax:
- missionName
- Return Value:
- String
Examples
- Example 1:
hint format ["You are playing mission ""%1""", missionName];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 2nd August, 2010
- kju
- Only works in SP and on the MP Host/DS. It returns the mission pboprefix if available, otherwise the pboname. For clients it returns '__cur_mp'.
- Posted on September 25, 2014 - 08:05 (UTC)
- Kenoxite
- In OFP (up to v1.96) it returns the mission filename. In CWA (since v1.99), it returns the briefing name instead when in multiplayer. The string displayed is that set in the Intel section of the mission editor.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.80
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Mission Information
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands