say2D: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
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|gr1= Sounds |GROUP1= | |gr1= Sounds |GROUP1= | ||
| Plays given sound in 2D|DESCRIPTION= | | Plays given sound in 2D|DESCRIPTION= | ||
| from [[say2D]] sound |SYNTAX= | | from [[say2D]] sound |SYNTAX= | ||
Line 53: | Line 50: | ||
| r4= [[Nothing]] |RETURNVALUE4= | | r4= [[Nothing]] |RETURNVALUE4= | ||
|x1= <code>[[player]] [[say2D]] "HelloThere";</code> |Example 1= | |x1= <code>[[player]] [[say2D]] "HelloThere";</code> |Example 1= | ||
|x2= <code><nowiki>[</nowiki>[[player]], _officer] [[say2D]] ["HelloThere", 50, 0.9];</code> |Example 2= | |x2= <code><nowiki>[</nowiki>[[player]], _officer] [[say2D]] ["HelloThere", 50, 0.9];</code> |Example 2= | ||
| [[say]], [[say3D]], [[playSound]], [[createSoundSource]] |SEEALSO= | | [[say]], [[say3D]], [[playSound]], [[createSoundSource]] |SEEALSO= |
Revision as of 02:20, 17 January 2021
Description
- Description:
- Plays given sound in 2D
- Groups:
- Sounds
Syntax 1
- Syntax:
- from say2D sound
- Parameters:
- from: Object - origin of the sound
- sound: String - classname of the sound to be played. Defined in CfgSounds including Description.ext
- Return Value:
- Nothing
Syntax 2
- Syntax:
- from say2D [sound, maxTitlesDistance, speed]
- Parameters:
- from: Object - origin of the sound
- [sound, maxTitlesDistance, speed]: Array
- sound: String - classname of the sound to be played. Defined in CfgSounds including Description.ext
- maxTitlesDistance: Number - max distance at which the sound can be heard. Default: 100 m.
- speed (Optional): Number - pitch of the sound. Default: 1.
- Return Value:
- Nothing
Syntax 3
- Syntax:
- [from, to] say2D sound
- Parameters:
- [from, to]: Array
- from: Object - origin of the sound
- to: Object - target
- sound: String - classname of the sound to be played. Defined in CfgSounds including Description.ext
- Return Value:
- Nothing
Syntax 4
- Syntax:
- [from, to] say2D [sound, maxTitlesDistance, speed]
- Parameters:
- [from, to]: Array
- from: Object - origin of the sound
- to: Object - target
- [sound, maxTitlesDistance, speed]: Array
- sound: String - classname of the sound to be played. Defined in CfgSounds including Description.ext
- maxTitlesDistance: Number - max distance at which the sound can be heard. Default: 100 m.
- speed (Optional): Number - pitch of the sound. Default: 1.
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- saysay3DplaySoundcreateSoundSource
Notes
-
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