getObjectType: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Command|Comments=
{{Command|Comments=
____________________________________________________________________________________________


| arma3|Game name=
| arma3|Game name=
Line 7: Line 6:


|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation |GROUP1=
____________________________________________________________________________________________


| Returns object type as a number:
| Returns object type as a number:
Line 16: Line 14:
* 16 - TypeTempVehicle - Temporary entity
* 16 - TypeTempVehicle - Temporary entity
* 32 - LandDecal - Land decal |DESCRIPTION=
* 32 - LandDecal - Land decal |DESCRIPTION=
____________________________________________________________________________________________


| '''getObjectType''' object|SYNTAX=
| '''getObjectType''' object|SYNTAX=
Line 26: Line 23:
|x1= <code>_objType = [[getObjectType]] [[player]];</code>|EXAMPLE1=  
|x1= <code>_objType = [[getObjectType]] [[player]];</code>|EXAMPLE1=  
|x2= <code>_objType = [[getObjectType]] [[cursorObject]];</code>|EXAMPLE2=
|x2= <code>_objType = [[getObjectType]] [[cursorObject]];</code>|EXAMPLE2=
____________________________________________________________________________________________


|  [[getObjectFOV]], [[cursorObject]], [[cursorTarget]], [[createSimpleObject]], [[allMissionObjects]], [[setObjectViewDistance]], [[getObjectViewDistance]], [[objectParent]], [[object]] |SEEALSO=  
|  [[getObjectFOV]], [[cursorObject]], [[cursorTarget]], [[createSimpleObject]], [[allMissionObjects]], [[setObjectViewDistance]], [[getObjectViewDistance]], [[objectParent]], [[object]] |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
____________________________________________________________________________________________
}}
}}



Revision as of 01:39, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns object type as a number:
  • 1 - Primary - Normal object placed in Visitor, part of landscape
  • 2 - Network - Road placed in Visitor, part of landscape
  • 4 - Temporary - Temporary object (like tracks)
  • 8 - TypeVehicle - Some entity added by game
  • 16 - TypeTempVehicle - Temporary entity
  • 32 - LandDecal - Land decal
Groups:
Object Manipulation

Syntax

Syntax:
getObjectType object
Parameters:
object: Object
Return Value:
Number - Object type

Examples

Example 1:
_objType = getObjectType player;
Example 2:
_objType = getObjectType cursorObject;

Additional Information

See also:
getObjectFOVcursorObjectcursorTargetcreateSimpleObjectallMissionObjectssetObjectViewDistancegetObjectViewDistanceobjectParentobject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section