getObjectType: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3|Game name= | | arma3|Game name= | ||
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|gr1= Object Manipulation |GROUP1= | |gr1= Object Manipulation |GROUP1= | ||
| Returns object type as a number: | | Returns object type as a number: | ||
Line 16: | Line 14: | ||
* 16 - TypeTempVehicle - Temporary entity | * 16 - TypeTempVehicle - Temporary entity | ||
* 32 - LandDecal - Land decal |DESCRIPTION= | * 32 - LandDecal - Land decal |DESCRIPTION= | ||
| '''getObjectType''' object|SYNTAX= | | '''getObjectType''' object|SYNTAX= | ||
Line 26: | Line 23: | ||
|x1= <code>_objType = [[getObjectType]] [[player]];</code>|EXAMPLE1= | |x1= <code>_objType = [[getObjectType]] [[player]];</code>|EXAMPLE1= | ||
|x2= <code>_objType = [[getObjectType]] [[cursorObject]];</code>|EXAMPLE2= | |x2= <code>_objType = [[getObjectType]] [[cursorObject]];</code>|EXAMPLE2= | ||
| [[getObjectFOV]], [[cursorObject]], [[cursorTarget]], [[createSimpleObject]], [[allMissionObjects]], [[setObjectViewDistance]], [[getObjectViewDistance]], [[objectParent]], [[object]] |SEEALSO= | | [[getObjectFOV]], [[cursorObject]], [[cursorTarget]], [[createSimpleObject]], [[allMissionObjects]], [[setObjectViewDistance]], [[getObjectViewDistance]], [[objectParent]], [[object]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 01:39, 17 January 2021
Description
- Description:
- Returns object type as a number:
- 1 - Primary - Normal object placed in Visitor, part of landscape
- 2 - Network - Road placed in Visitor, part of landscape
- 4 - Temporary - Temporary object (like tracks)
- 8 - TypeVehicle - Some entity added by game
- 16 - TypeTempVehicle - Temporary entity
- 32 - LandDecal - Land decal
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
_objType = getObjectType player;
- Example 2:
_objType = getObjectType cursorObject;
Additional Information
- See also:
- getObjectFOVcursorObjectcursorTargetcreateSimpleObjectallMissionObjectssetObjectViewDistancegetObjectViewDistanceobjectParentobject
Notes
-
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Notes
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