isFlashlightOn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr2= Weapons |GROUP2= | |gr2= Weapons |GROUP2= | ||
| Returns true if there is a linked and enabled flashlight on a given weapon. |DESCRIPTION= | | Returns true if there is a linked and enabled flashlight on a given weapon. |DESCRIPTION= | ||
| unit '''isFlashlightOn''' weapon |SYNTAX= | | unit '''isFlashlightOn''' weapon |SYNTAX= | ||
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</code>|EXAMPLE1= | </code>|EXAMPLE1= | ||
| [[enableGunLights]] |SEEALSO= | | [[enableGunLights]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 01:41, 17 January 2021
Description
- Description:
- Returns true if there is a linked and enabled flashlight on a given weapon.
- Groups:
- Object ManipulationWeapons
Syntax
Examples
- Example 1:
player isFlashlightOn (currentWeapon player);
Additional Information
- See also:
- enableGunLights
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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