BIS fnc liveFeed: Difference between revisions
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| [[BIS fnc liveFeedEffects]], [[BIS fnc liveFeedSetSource]], [[BIS fnc liveFeedSetTarget]], [[BIS fnc liveFeedTerminate]] |SEEALSO= | | [[BIS fnc liveFeedEffects]], [[BIS fnc liveFeedSetSource]], [[BIS fnc liveFeedSetTarget]], [[BIS fnc liveFeedTerminate]] |SEEALSO= | ||
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Revision as of 13:37, 17 January 2021
Description
- Description:
- Display a live feed.
// Live feed display: private _UAVFeedDisplay = uiNamespace getVariable "BIS_fnc_PIP_RscPIP";
- Execution:
- call
- Groups:
- Live Feed
Syntax
- Syntax:
- [source, target, receiver, effect] call BIS_fnc_liveFeed
- Parameters:
- source: Object or Position - live feed source
- target: Object or Position - live feed target
- receiver: Object - player that will see the feed - if not local, function will do nothing
- effect: Number - (Optional, default 0) live feed effect. Can be one of:
- -1: reset
- 0: normal
- 1: night vision
- 2: thermal imaging
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
[myUAV, player, player, 2] call BIS_fnc_liveFeed;
Additional Information
- See also:
- BIS fnc liveFeedEffectsBIS fnc liveFeedSetSourceBIS fnc liveFeedSetTargetBIS fnc liveFeedTerminate
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note