ammoOnPylon: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|1.70 | |1.70 | ||
|gr1= Vehicle Loadouts | |gr1= Vehicle Loadouts | ||
|Returns ammo count on given pylon. | |Returns ammo count on given pylon. | ||
Returns false ([[Boolean]]) on failure. | Returns false ([[Boolean]]) on failure. | ||
| vehicle '''ammoOnPylon''' pylon | | vehicle '''ammoOnPylon''' pylon | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
|p2= pylon: [[String]] or [[Number]] - The name or the index of the pylon | |p2= pylon: [[String]] or [[Number]] - The name or the index of the pylon | ||
| [[Number]] or [[Boolean]] | | [[Number]] or [[Boolean]] | ||
|x1= <code>_ammoCount = ([[vehicle]] [[player]]) [[ammoOnPylon]] "pylon1";</code> | |x1= <code>_ammoCount = ([[vehicle]] [[player]]) [[ammoOnPylon]] "pylon1";</code> | ||
|x2= <code>[[hint]] [[str]] (([[vehicle]] [[player]]) '''ammoOnPylon''' "pylonCenter");</code> | |x2= <code>[[hint]] [[str]] (([[vehicle]] [[player]]) '''ammoOnPylon''' "pylonCenter");</code> | ||
| [[Arma 3 Vehicle Loadouts]],[[setAmmoOnPylon]],[[getCompatiblePylonMagazines]],[[getPylonMagazines]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]] | | [[Arma 3 Vehicle Loadouts]],[[setAmmoOnPylon]],[[getCompatiblePylonMagazines]],[[getPylonMagazines]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]] | ||
}} | }} |
Revision as of 00:01, 18 January 2021
Description
- Description:
- Returns ammo count on given pylon. Returns false (Boolean) on failure.
- Groups:
- Vehicle Loadouts
Syntax
- Syntax:
- vehicle ammoOnPylon pylon
- Parameters:
- vehicle: Object
- pylon: String or Number - The name or the index of the pylon
- Return Value:
- Number or Boolean
Examples
- Example 1:
_ammoCount = (vehicle player) ammoOnPylon "pylon1";
- Example 2:
hint str ((vehicle player) ammoOnPylon "pylonCenter");
Additional Information
- See also:
- Arma 3 Vehicle LoadoutssetAmmoOnPylongetCompatiblePylonMagazinesgetPylonMagazinesanimatePylonanimateBaysetPylonsPrioritysetPylonLoadout
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on August 18, 2017 - 14:21 (UTC)
- Commy2
- The pylon indices start at 1 and not at 0.