doTarget: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| ofp | | ofp | ||
|1.00 | |1.00 | ||
|arg= local | |arg= local | ||
|eff= global | |eff= global | ||
|gr1= Unit Control | |gr1= Unit Control | ||
| Order the given unit(s) to target the given target (without radio messages).<br>Targeting can be stopped by <code>_unit [[doWatch]] [[objNull]];</code> or<code>_unit [[commandWatch]] [[objNull]];</code> | | Order the given unit(s) to target the given target (without radio messages).<br>Targeting can be stopped by <code>_unit [[doWatch]] [[objNull]];</code> or<code>_unit [[commandWatch]] [[objNull]];</code> | ||
| unit '''doTarget''' target | | unit '''doTarget''' target | ||
|p1= unit: [[Object]] or [[Array]] - a single unit or array of units | |p1= unit: [[Object]] or [[Array]] - a single unit or array of units | ||
|p2= target: [[Object]] | |p2= target: [[Object]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>_ESoldier1 [[doTarget]] _WSoldier1;</code> | |x1= <code>_ESoldier1 [[doTarget]] _WSoldier1;</code> | ||
| [[assignedTarget]], [[commandTarget]], [[doWatch]] [[doFire]] | | [[assignedTarget]], [[commandTarget]], [[doWatch]] [[doFire]] | ||
}} | }} |
Revision as of 00:36, 18 January 2021
Description
- Description:
- Order the given unit(s) to target the given target (without radio messages).
Targeting can be stopped by_unit doWatch objNull;
or_unit commandWatch objNull;
- Groups:
- Unit Control
Syntax
- Syntax:
- unit doTarget target
- Parameters:
- unit: Object or Array - a single unit or array of units
- target: Object
- Return Value:
- Nothing
Examples
- Example 1:
_ESoldier1 doTarget _WSoldier1;
Additional Information
- See also:
- assignedTargetcommandTargetdoWatch doFire
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on March 28, 2017 - 08:18 (UTC)
- Joris
- Targeting may not work as expected when trying to target a unit on the same side (friendly).
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands