getAmmoCargo: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
||
Line 1: | Line 1: | ||
{{Command | {{Command | ||
| arma3 | | arma3 | ||
|0.56 | |0.56 | ||
|arg= global | |arg= global | ||
|gr1= Vehicle Inventory | |gr1= Vehicle Inventory | ||
| Returns the amount (1 is full) of ammo resources in the cargo space of a rearm vehicle. <br><br> | | Returns the amount (1 is full) of ammo resources in the cargo space of a rearm vehicle. <br><br> | ||
{{Informative | Since Arma 3 v1.94.145939 the return value for vehicles that are not configured to have ability to rearm other vehicles is -1. (Prior to that the value was negative infinity)}} | {{Informative | Since Arma 3 v1.94.145939 the return value for vehicles that are not configured to have ability to rearm other vehicles is -1. (Prior to that the value was negative infinity)}} | ||
| '''getAmmoCargo''' vehicle | | '''getAmmoCargo''' vehicle | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
| [[Number]] - ammo cargo value, -1 if ammo cargo is not supported, 0 if the vehicle is ![[alive]] or [[isNull]] | | [[Number]] - ammo cargo value, -1 if ammo cargo is not supported, 0 if the vehicle is ![[alive]] or [[isNull]] | ||
|x1= <code>value = [[getAmmoCargo]] myVehicleName;</code> | |x1= <code>value = [[getAmmoCargo]] myVehicleName;</code> | ||
| [[setAmmoCargo]], [[getFuelCargo]], [[getRepairCargo]] | | [[setAmmoCargo]], [[getFuelCargo]], [[getRepairCargo]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:36, 18 January 2021
Description
- Description:
- Returns the amount (1 is full) of ammo resources in the cargo space of a rearm vehicle.
- Groups:
- Vehicle Inventory
Syntax
- Syntax:
- getAmmoCargo vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Number - ammo cargo value, -1 if ammo cargo is not supported, 0 if the vehicle is !alive or isNull
Examples
- Example 1:
value = getAmmoCargo myVehicleName;
Additional Information
- See also:
- setAmmoCargogetFuelCargogetRepairCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note