flyInHeightASL: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
|arma3 |= Game | |arma3 |= Game | ||
|1.62 | |1.62 | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Sets the minimal ASL height. Final height is {{Inline code|''flyInHeight'' [[max]] ''flyInHeightASL''}} - the higher altitude has priority. | | Sets the minimal ASL height. Final height is {{Inline code|''flyInHeight'' [[max]] ''flyInHeightASL''}} - the higher altitude has priority. | ||
| aircraft [[flyInHeightASL]] [standardAltitude, combatAltitude, stealthAltitude] | | aircraft [[flyInHeightASL]] [standardAltitude, combatAltitude, stealthAltitude] | ||
|p1= aircraft: [[Object]] - helicopter, airplane | |p1= aircraft: [[Object]] - helicopter, airplane | ||
|p2= standardAltitude: [[Number]] - base altitude used when [[behaviour]] is neither "COMBAT" or "STEALTH" | |p2= standardAltitude: [[Number]] - base altitude used when [[behaviour]] is neither "COMBAT" or "STEALTH" | ||
|p3= combatAltitude: [[Number]] - altitude used when [[behaviour]] is "COMBAT" | |p3= combatAltitude: [[Number]] - altitude used when [[behaviour]] is "COMBAT" | ||
|p4= stealthAltitude: [[Number]] - altitude used when [[behaviour]] is "STEALTH" | |p4= stealthAltitude: [[Number]] - altitude used when [[behaviour]] is "STEALTH" | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>cobraOne [[flyInHeightASL]] [200, 100, 400];</code> | |x1= <code>cobraOne [[flyInHeightASL]] [200, 100, 400];</code> | ||
| [[flyInHeight]] | | [[flyInHeight]] | ||
}} | }} | ||
Revision as of 00:36, 18 January 2021
Description
- Description:
- Sets the minimal ASL height. Final height is
flyInHeight max flyInHeightASL
- the higher altitude has priority. - Groups:
- Object Manipulation
Syntax
- Syntax:
- aircraft flyInHeightASL [standardAltitude, combatAltitude, stealthAltitude]
- Parameters:
- aircraft: Object - helicopter, airplane
- standardAltitude: Number - base altitude used when behaviour is neither "COMBAT" or "STEALTH"
- combatAltitude: Number - altitude used when behaviour is "COMBAT"
- stealthAltitude: Number - altitude used when behaviour is "STEALTH"
- Return Value:
- Nothing
Examples
- Example 1:
cobraOne flyInHeightASL [200, 100, 400];
Additional Information
- See also:
- flyInHeight
Notes
-
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