enableRopeAttach: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|1.34|Game version=
|1.34
|arg= global |Multiplayer Arguments=
|arg= global


|gr1= Ropes and Sling Loading |GROUP1=
|gr1= Ropes and Sling Loading


|Enables or disables the ability to be attached to a rope end for the given entity. |Description=
|Enables or disables the ability to be attached to a rope end for the given entity.


|entity [[enableRopeAttach]] enable |Syntax=
|entity [[enableRopeAttach]] enable


|p1= entity: [[Object]] - given entity
|p1= entity: [[Object]] - given entity
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|p2= enable: [[Boolean]] - [[false]] to disable rope attachment
|p2= enable: [[Boolean]] - [[false]] to disable rope attachment


| [[Nothing]] |Return value=
| [[Nothing]]


|x1= <code>[[vehicle]] [[player]] [[enableRopeAttach]] [[false]];</code> |Example1=
|x1= <code>[[vehicle]] [[player]] [[enableRopeAttach]] [[false]];</code>


| [[ropes]], [[canSlingLoad]], [[getSlingLoad]], [[ropeAttachedObjects]], [[ropeAttachTo]], [[ropeDestroy]], [[ropeLength]], [[ropeUnwound]], [[ropeAttachedTo]], [[ropeCreate]], [[ropeDetach]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]], [[setSlingLoad]], [[slingLoadAssistantShown]] |See also=
| [[ropes]], [[canSlingLoad]], [[getSlingLoad]], [[ropeAttachedObjects]], [[ropeAttachTo]], [[ropeDestroy]], [[ropeLength]], [[ropeUnwound]], [[ropeAttachedTo]], [[ropeCreate]], [[ropeDetach]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]], [[setSlingLoad]], [[slingLoadAssistantShown]]
}}
}}



Revision as of 00:37, 18 January 2021

Hover & click on the images for description

Description

Description:
Enables or disables the ability to be attached to a rope end for the given entity.
Groups:
Ropes and Sling Loading

Syntax

Syntax:
entity enableRopeAttach enable
Parameters:
entity: Object - given entity
enable: Boolean - false to disable rope attachment
Return Value:
Nothing

Examples

Example 1:
vehicle player enableRopeAttach false;

Additional Information

See also:
ropescanSlingLoadgetSlingLoadropeAttachedObjectsropeAttachToropeDestroyropeLengthropeUnwoundropeAttachedToropeCreateropeDetachropeAttachEnabledropeCutropeEndPositionropeUnwindsetSlingLoadslingLoadAssistantShown

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 05 April, 2014
Waffle SS.
Attachable nearby vehicles may not update on Sling Load Assistant until re-opened.

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